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29
votes
Fixed

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

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Apr 07, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

1
votes
Duplicate

Surface shader compilation breaks when using worldPos

Shaders

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Jan 13, 2017

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Version/s: 5.6.0b3

To reproduce: 1. Open attached project; 2. Open "Test" scene; 3. Look at the "Test" shader in the Inspector panel. Expected resul... Read more

0
votes
Fixed

Compute shader fails to open indirectly included shader files

Shaders

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Dec 31, 2016

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Version/s: 5.6.0xb3

If a shader is included from another shader which references it, the compute shader fails to open it. Steps to reproduce: 1) Open t... Read more

0
votes
Fixed

[Transparency] Face orientation is not evaluated when baking a one-sided...

Shaders

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Dec 21, 2016

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Version/s: 5.6.0b2

Face orientation is not taken into account when baking a one-sided geometry with a transparent texture. Shadows are always baked ont... Read more

0
votes
By Design

"Unrecognized identifier 'UNITY_SHADOW_COORDS' at line 203" shader error

Shaders

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Jan 15, 2017

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project. 2. Play the "UMA > Example > Scenes > Scene01 - Crowd - PBR 1" scene. 3. Wait a ... Read more

0
votes
Won't Fix

A specific shader becomes gray instead of transparent in built scene view

Shaders

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Jan 17, 2017

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Version/s: 5.6.0b4

To reproduce: 1. Open repro project 2. Open 'TestScene' 3. Build scene Expected: build scene and scene in editor should look identi... Read more

0
votes
Fixed

Missing shader warning in the Inspector

Shaders

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Dec 28, 2016

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Version/s: 5.6.0b3

To reproduce: 1. Open attached project; 2. Reimport both shaders; 3. Click on the warning in Console; Expected result: Clicking ... Read more

0
votes
Fixed

Shader compilation error with UnityGetRawLightMaskOrProbeOcclusions

Shaders

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Jan 19, 2017

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Version/s: 5.6.0b4

A custom blending shader gives compiler error in console log. Reproduction steps: 1) Download the project or `Blend.shader` from th... Read more

7
votes
By Design

Missing vertex function overload when using tesselation function in Surf...

Shaders

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Jan 10, 2017

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Version/s: 5.6.0b3

When using a tessellation function, surface shaders will not allow the override of the custom vertex function which provides support... Read more

0
votes
Fixed

[MetalEditor] GameView rendering broken and "GL.End requires material.Se...

Shaders

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Jan 10, 2017

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Version/s: 5.6.0b3

DephtOfField effect (or other SM5.0 style shaders) break rendering in Metal Editor. Technically it's not a regression (since Metal ... Read more

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