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0
votes
Fixed

[Shaders][GLSL ES2] Shader compiler emits "switch"

Shaders

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Dec 10, 2018

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Version/s: 2019.1.0a11

Repro steps:1. Downlaod this project2. Load it up in Unity Editor 2019.1.0a113. Open Package Manager Window and notice that you can'... Read more

0
votes
Fixed

Scripting docs for BlendOp.Subtract and ReverseSubtract have operations ...

Shaders

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Oct 10, 2018

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Version/s: 2018.2.7f1

Scripting docs for https://docs.unity3d.com/ScriptReference/Rendering.BlendOp.Subtract.html and https://docs.unity3d.com/ScriptRefer... Read more

0
votes
Fixed

Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...

Shaders

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "1159573.zip"2. Create a Cube Prefab Instance in the Scene3. Enable GPU Instancing on ... Read more

0
votes
Won't Fix

Error appears when graphic API is set to OpenGLCore for mesh topology

Shaders

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Dec 27, 2018

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Version/s: 2017.4.15f1

1. Open attached project2. Ensure graphics API is OpenGLCore or DX123. See console for the error Expected result: Unity should not t... Read more

1
votes
Won't Fix

Compute shader error crashes Unity shader compiler

Shaders

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Oct 15, 2018

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Version/s: 2018.3.0b5

How to reproduce:1. Open the "Compiler Crash.zip" project2. Check the console for errors Actual result: Compiler crashes. Reproducib... Read more

0
votes
Fixed

UNITY_VERSION Shader Macro returns wrong value for two-digit minor versi...

Shaders

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Dec 28, 2018

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Version/s: 2017.4.10f1, 2018.2.20f1

How to reproduce:1. Open attached project with Unity 2018.2.20f12. Reimport UnityVersionTest.shader. It checks the current Unity ver... Read more

0
votes
Won't Fix

[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...

Shaders

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Jan 12, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more

0
votes
Won't Fix

[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...

Shaders

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Dec 27, 2018

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Version/s: 2017.4.0f1, 2017.4.15f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached Project "OpenGL_SV_InsideTessFactor"2. Open "Test" Scene3. Enter the Play Mode to trigger Up... Read more

1
votes
By Design

[Android] Tessellation shader does not work on an android device when AP...

Shaders

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Jan 10, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more

0
votes
By Design

Shader that uses "AutoLight.cginc" draws shadow on fully illuminated Gam...

Shaders

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Jan 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the minirepro project attached by QA in comment2. Open the scene "ShadowBug"3. Make sure that Project setti... Read more

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