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0
votes
Fixed

Shader using UsePass does not recompile when referenced shader is changed

Shaders

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Jun 12, 2017

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Version/s: 2017.1.0b7

How to reproduce:1. Import users attached assets (Source shader, UsePass shader and a material)2. Notice that Console produces two e... Read more

4
votes
Won't Fix

CommandBuffer.DrawMeshInstanced[Indirect] is not affected by Directional...

Shaders

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Jun 14, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download attached project 'DrawMeshInstancedShadows.zip' and open in Unity2) Open scene 'scene' and press Pla... Read more

0
votes
Fixed

Shaded Wireframe shading mode does not display wireframes on the terrain

Shaders

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Jun 20, 2017

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Version/s: 5.6.1p4

Steps to reproduce:1. Open user attached project (Wirefrime)2. Open Scene.unity3. Select shading mode to Shaded Wireframe4. Observe ... Read more

0
votes
Fixed

[Shaders][GLSL ES2] Shader compiler emits "switch"

Shaders

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Dec 10, 2018

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Version/s: 2019.1.0a11

Repro steps:1. Downlaod this project2. Load it up in Unity Editor 2019.1.0a113. Open Package Manager Window and notice that you can'... Read more

0
votes
Won't Fix

PixelSnap has an offset in built in Sprites/Diffuse shader

Shaders

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Jan 11, 2018

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Version/s: 2018.1.0b2

Steps to reproduce:1. Open attached project (PixelSnap)2. Toggle between Sprites/Diffuse and Sprites/Default3. Notice that Sprites/D... Read more

2
votes
Fixed

InstanceID is not transferred from vertex to domain shader

Shaders

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Jun 24, 2017

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Version/s: 5.6.0p4

Steps to reproduce:1. Open attached Unity Project "923897-TesselationShader.zip"2. Load Scene "Tesselation x Instancing"3. Option 1:... Read more

0
votes
By Design

[Regression] Overlapping distortions are not blended smoothly when shade...

Shaders

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Jun 25, 2017

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Version/s: 2017.1.0b10

To reproduce:1. Open the "bugreport" scene in the attached project2. Double-click "Example-Mask-Problem-FIX" Game Object from Hierar... Read more

0
votes
Duplicate

Copying from Texture2D to Texture3D at Depth other than 0 produces no te...

Shaders

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Jun 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached Unity Project "924488-2D3DTextureCopy.zip"2. Load Scene "2D3DTextureCopy"3. Enter Play mode Expe... Read more

0
votes
Won't Fix

Texture rendered by the projector spans beyond the area in FOV if there ...

Shaders

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Jun 24, 2017

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Version/s: 5.6.1f1

Texture rendered by the projector spans beyond the area in FOV if there are non-transparent pixels on the edge of the texture. Repro... Read more

0
votes
Duplicate

Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...

Shaders

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Sep 30, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open user attached project (TIM_C Blit Working)2. Go to Project Settings --> Quality settings3. Turn on Ant... Read more

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