Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.1f1
Issue ID
924488
Regression
No
Copying from Texture2D to Texture3D at Depth other than 0 produces no texture
Steps to reproduce:
1. Open attached Unity Project "924488-2D3DTextureCopy.zip"
2. Load Scene "2D3DTextureCopy"
3. Enter Play mode
Expected result: Texture information is copied at any user defined depth (in the case of attached project it would make the plane object constantly display the same gradient instead of flickering)
Actual result: No texture information is written when Depth > 0
Reproducible with: 5.5.3p3, 5.6.0p4, 5.6.1f1, 2017.1.0b1, 2017.2.0a4, 2017.1.0f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
This is a duplicate of issue #972468