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0
votes
Fixed

Local Shader Keywords are not used in Editor when loaded from AssetBundles

Shaders

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Jan 04, 2020

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Version/s: 2019.3.0a8, 2019.3.0f3, 2020.1

How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. in Game View, inspect the "Trans... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

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Mar 11, 2020

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

0
votes
By Design

UI Image element's diffuse texture is not updated when shaders are switched

Shaders

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Feb 27, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

How to reproduce:1. Open user's 'UI Default Shader Texture.zip' attached project2. Open 'SampleScene' Scene3. Select 'Material' mate... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Fixed

An internal error is thrown when using CBUFFER in a custom Shader

Shaders

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Apr 28, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project2. In the Project Window, select the "Leaves" Shader Asset3. Observe the Console Window... Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

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Mar 02, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

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