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CommandBuffer.DrawMeshInstanced[Indirect] is not affected by Directional...
Steps to reproduce: 1) Download attached project 'DrawMeshInstancedShadows.zip' and open in Unity 2) Open scene 'scene' and press P... Read more
[DX9] GameObject with the specific shader disappears while minimizing th...
Reproduction steps: 1. Open the attached project "UIAdditiveTest.zip"; 2. Build the standalone project; 3. Open the built version; 4... Read more
Shader does not compile under GLSL due to miscompilation
Steps to reproduce: 1. Open the attached project(ShaderTest.zip) 2. Open Build Settings 3. Go to Player Settings -> Other Settings a... Read more
Graphics.DrawMeshInstancedIndirect ignores the material property block p...
Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more
Alpha value is not clamped to zero when setting shader's alpha blending ...
To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more
Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more
First build fails with Failed to find parameters of a compiled D3D9 shad...
Steps to reproduce: 1. Open attached project 2. In project tab, do Reimport All 3. Once done, open scene "test" 4. Open build setti... Read more
Same shader looks differently in Game and Scene views if Batching is not...
How to reproduce: 1. Open the attached "RayTrails" project and "Demo" scene 2. Inspect the Cylinder, Cylinder (1), and Cylinder (3)... Read more
Visual artifacts appear when rendering to render texture which uses a sp...
To reproduce: 1. Open the project, attached by user (RenderTexturesIssue.zip) 2. Open "Test" scene 3. Enter Play mode 4. Move Cube ... Read more
multi_compile ignores Preprocessor directives
To reproduce: 1. Download and open "rotate-test.zip" project. 2. Select "NewUnlitShader" in Assets folder. 3. In the inspector clic... Read more
All about bugs
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Latest issues
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