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4
votes
Won't Fix

CommandBuffer.DrawMeshInstanced[Indirect] is not affected by Directional...

Shaders

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Jun 14, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download attached project 'DrawMeshInstancedShadows.zip' and open in Unity 2) Open scene 'scene' and press P... Read more

0
votes
Not Reproducible

[DX9] GameObject with the specific shader disappears while minimizing th...

Shaders

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Jun 09, 2017

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Version/s: 5.6.1p1

Reproduction steps: 1. Open the attached project "UIAdditiveTest.zip"; 2. Build the standalone project; 3. Open the built version; 4... Read more

3
votes
Fixed

Shader does not compile under GLSL due to miscompilation

Shaders

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Jun 09, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Open the attached project(ShaderTest.zip) 2. Open Build Settings 3. Go to Player Settings -> Other Settings a... Read more

1
votes
Fixed

Graphics.DrawMeshInstancedIndirect ignores the material property block p...

Shaders

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Jun 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more

0
votes
By Design

Alpha value is not clamped to zero when setting shader's alpha blending ...

Shaders

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Jun 05, 2017

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Version/s: 5.6.1p2

To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more

0
votes
Fixed

Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...

Shaders

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Jun 08, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more

0
votes
Fixed

First build fails with Failed to find parameters of a compiled D3D9 shad...

Shaders

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Jun 07, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Open attached project 2. In project tab, do Reimport All 3. Once done, open scene "test" 4. Open build setti... Read more

0
votes
By Design

Same shader looks differently in Game and Scene views if Batching is not...

Shaders

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Jun 06, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "RayTrails" project and "Demo" scene 2. Inspect the Cylinder, Cylinder (1), and Cylinder (3)... Read more

1
votes
By Design

Visual artifacts appear when rendering to render texture which uses a sp...

Shaders

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May 24, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (RenderTexturesIssue.zip) 2. Open "Test" scene 3. Enter Play mode 4. Move Cube ... Read more

0
votes
By Design

multi_compile ignores Preprocessor directives

Shaders

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May 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download and open "rotate-test.zip" project. 2. Select "NewUnlitShader" in Assets folder. 3. In the inspector clic... Read more

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