Search Issue Tracker
[2018.1][Shaders] No matching 4 parameter intrinsic function for tex2D o...
To reproduce:1. Open repro project2. Select 'MicroSplat 1' shader Expected: shader will work without any errorsActual: 'Shader error... Read more
ShaderLab shader is causing Unity to crash when closing the Editor or up...
How to reproduce:1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crashActual r... Read more
[Shaders][OpenGL][StructuredBuffer] position_buffer binding points are r...
To reproduce:1. Open project2. Compile the two shaders 'broken' and 'working'3. Compare compiled GLSL code(take a look at place wher... Read more
Surface Shader Compiler compiles for additional non-selected APIs
Steps to reproduce:1. Download and open the attached project2. Check the "NewSurfaceShader" Result: Shader error in 'Custom/NewSurfa... Read more
Standard Assets Water shaders are broken in LWRP, can lead to a crash
This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more
[asmdef] ShaderIncludePath script causing shader errors due to the asmde...
To reproduce:1. Open repro project2. Open 'Test' scene3. Notice 'Shader error in 'TestUnlit': failed to open source file: 'TestInclu... Read more
Shadergraph no longer works with the light weight render pipe
DESCRIPTION Errors and warnings spewed when using the light weight render pipeline, and shadergraph. The shader graph window is inco... Read more
Not using "unity_ObjectToWorld" causes calculation error in shader
Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more
Using mesh uv's for calculating clip space position in shader breaks Dyn...
How to reproduce:1. Open the attached project2. Open the "BatchingTest - NOT_WORKING.unity" scene3. Check the statistics Actual resu... Read more
CGinc files are not imported properly
To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered