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2
votes
By Design

[2018.1][Shaders] No matching 4 parameter intrinsic function for tex2D o...

Shaders

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Apr 06, 2018

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Version/s: 2018.1.0b11, 2018.1.0b13

To reproduce:1. Open repro project2. Select 'MicroSplat 1' shader Expected: shader will work without any errorsActual: 'Shader error... Read more

0
votes
Fixed

ShaderLab shader is causing Unity to crash when closing the Editor or up...

Shaders

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Feb 28, 2019

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Version/s: 2017.4.1f1, 2018.1.0a4

How to reproduce:1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crashActual r... Read more

0
votes
Fixed

[Shaders][OpenGL][StructuredBuffer] position_buffer binding points are r...

Shaders

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Jul 05, 2018

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Version/s: 2018.1.6f1

To reproduce:1. Open project2. Compile the two shaders 'broken' and 'working'3. Compare compiled GLSL code(take a look at place wher... Read more

0
votes
Won't Fix

Surface Shader Compiler compiles for additional non-selected APIs

Shaders

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May 08, 2018

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Version/s: 2018.1.0b11, 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Check the "NewSurfaceShader" Result: Shader error in 'Custom/NewSurfa... Read more

0
votes
Won't Fix

Standard Assets Water shaders are broken in LWRP, can lead to a crash

Shaders

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May 10, 2018

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Version/s: 2018.1.0f2

This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more

0
votes
Fixed

[asmdef] ShaderIncludePath script causing shader errors due to the asmde...

Shaders

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May 23, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open repro project2. Open 'Test' scene3. Notice 'Shader error in 'TestUnlit': failed to open source file: 'TestInclu... Read more

2
votes
Fixed

Shadergraph no longer works with the light weight render pipe

Shaders

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May 31, 2018

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Version/s: 2018.1.0f2, 2018.2.0b6

DESCRIPTION Errors and warnings spewed when using the light weight render pipeline, and shadergraph. The shader graph window is inco... Read more

0
votes
By Design

Not using "unity_ObjectToWorld" causes calculation error in shader

Shaders

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Jun 04, 2018

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Version/s: 2018.1.0b13

Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more

0
votes
By Design

Using mesh uv's for calculating clip space position in shader breaks Dyn...

Shaders

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Mar 17, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open the attached project2. Open the "BatchingTest - NOT_WORKING.unity" scene3. Check the statistics Actual resu... Read more

0
votes
Not Reproducible

CGinc files are not imported properly

Shaders

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Aug 08, 2018

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Version/s: 2018.1.0a6, 2018.2.2f1

To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more