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Reproduction steps: 1. Download and open the user-submitted project 2. Build and run for Windows -- Observe the crash Reproducible ... Read more
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Leaves" Shader Asset 3. Observe the Console Win... Read more
How to reproduce: 1. Open the attached project "case_1254396-Project.zip" 2. Wait for the project to load Expected result: Project ... Read more
ShaderImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour error is thrown on selecting shaders. ... Read more
STR: 1. Make a build with Shader livelink enabled Observe objects start as pink and not cyan Expected: cyan loading color Actual: ... Read more
-Shader live link build only one shader variant. -Two shader variant works in the editor. Steps to repro: 1. Open the attached proj... Read more
STR: 1. Create a new project 2. Create a shader that uses shader_feature functionality. 3. Make a compilation error in the shader fo... Read more
STR: 1. Make sure Caching Preprocessor is turned on. 2. Copy Particles/Standard Surface shader to a new project. 3. Look at memory c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first