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Shader Graphs are re-imported every time the project is opened when Dyna...
Reproduction steps:1. Open the attached “IN-130562” project2. Close and re-open the project3. Observe the Import Activity window (Wi... Read more
Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more
Multiplayer Play Mode Additional Editor instances crash on SourceAssetDB...
How to reproduce:1. Open the attached “IN-98800_MPPM_Shader.zip” project2. Open the “SampleScene”3. Select the “2p” Play Mode scenar... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
Not possible to retrieve LOD from a SubShader
There is currently no way to know, which LOD value a given subshader has.This information can be useful for e.g. stripping shader va... Read more
Some Shader Requirements don't have a C# enum representation
How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more
Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when ra...
How to reproduce:1. Open the attached “IN-131723.zip” project2. Open the “SampleScene”3. Open the “flask test” ShaderGraph and dock ... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation