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0
votes
Active

Shader Graphs are re-imported every time the project is opened when Dyna...

Shader System

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Feb 12, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-130562” project2. Close and re-open the project3. Observe the Import Activity window (Wi... Read more

1
votes
Third Party Issue

Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...

Shader System

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more

6
votes
Fixed

"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders

Shader System

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Nov 24, 2021

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Version/s: 2021.2, 2021.2.2f1, 2021.2.4f1, 2022.1

Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more

1
votes
Active

Multiplayer Play Mode Additional Editor instances crash on SourceAssetDB...

Shader System

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Apr 07, 2025

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Version/s: 6000.0.45f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-98800_MPPM_Shader.zip” project2. Open the “SampleScene”3. Select the “2p” Play Mode scenar... Read more

0
votes
Fixed

Loading shader is picked when allowAsyncCompilation = false and async co...

Shader System

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Sep 24, 2021

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Version/s:

The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has.This information can be useful for e.g. stripping shader va... Read more

0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

0
votes
Active

Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when ra...

Shader System

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Feb 02, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1

How to reproduce:1. Open the attached “IN-131723.zip” project2. Open the “SampleScene”3. Open the “flask test” ShaderGraph and dock ... Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

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Jun 01, 2022

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Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more

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