Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.2.X, 2021.1.X
Votes
0
Found in
2020.2.2f1
Issue ID
1306116
Regression
Yes
Upgrading a HDRP project results in numerous Kernel at index invalid errors
How to reproduce:
1. Create a new HDRP template project in 2020.2.1f1 or earlier
2. Exit the project
3. Launch the project in 2020.2.2f1
Expected result: no errors are thrown; Scene and Game view are functional
Actual result: hundreds of error are thrown; Scene and Game view are not rendered properly
Reproducible with: 2020.2.2f1
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.1f1, 2021.1.0a1, 2021.1.0b2, 2021.2.0a1
Notes:
Same HDRP version is used in between project versions
Also reproducible with a default 3D Template project that has installed HDRP and then been upgraded
Unchecking the 'Use default API for your current platform' setting and then adding and removing another random API clears the errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Resolution Note (fix version 2021.2):
Fixed a shader caching bug
Resolution Note (fix version 2020.2):
Fixed in 2020.2.2f1.3859.13