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Compute shaders writing Buffer/RWBuffer types work as not intended on AM...
How to reproduce: 1. Open the user's attached project("CSBugRepro.zip") 2. Load "SampleScene" 3. Enter Play mode Expected results: ... Read more
Custom shaders throw not enough actual parameters for macro UNITY_SAMPLE...
How to reproduce: 1. Open the attached project named "Case_1298568" with 2020.1.15f1 2. Open the SampleScene 3. Observe the Console ... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps: 1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New" 2. Enter Play Mode 3. Using ... Read more
Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...
Reproduction steps: 1. Open the attached "GrabPassIssue.zip" project 2. Open the "ReproScene" Scene 3. Enter Play Mode Expected beh... Read more
Material Constructor doesn't copy ShaderKeyword from material in Play Mode
Reproduction steps: 1. Open the Project "case_1334668-MatConstructorError" 2. Open the Scene "Test Scene" 3. Play Scene 4. In Assets... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
Not possible to retrieve LOD from a SubShader
There is currently no way to know, which LOD value a given subshader has. This information can be useful for e.g. stripping shader v... Read more
Some Shader Requirements don't have a C# enum representation
How to reproduce: 1. Open the attached '1304582.zip' project 2. Build the project (File > Build and Run) 3. In the Unity Editor open... Read more
Upgrading a HDRP project results in numerous Kernel at index invalid errors
How to reproduce: 1. Create a new HDRP template project in 2020.2.1f1 or earlier 2. Exit the project 3. Launch the project in 2020.2... Read more
ShaderVariant throws 'ArgumentException: shader pass type 0 does not hav...
Reproduction steps: 1. Open the attached 'TestShaderVariant' project 2. Open the 'SampleScene' 3. Go to the 'Window -> Asset Managem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
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