Search Issue Tracker

0
votes
Active

"[Worker0] Local keyword space index cache out of sync." errors are thro...

Shader System

-

Jun 04, 2026

-

Version/s: 6000.6.0a7

How to reproduce:1. Create a new Unity project2. Upgrade the project to the reproducible version and observe the results Expected re... Read more

0
votes
Won't Fix

[BiRP SG] Built-In Shader Graph's Emission input doesn't contribute to GI

Shader System

-

May 16, 2022

-

Version/s: 2023.1.0a13, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open user attached Project2. Edit the Shader Emissive Color property to have the reference name _EmissionColor... Read more

6
votes
Fixed

"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders

Shader System

-

Nov 24, 2021

-

Version/s: 2021.2, 2021.2.2f1, 2021.2.4f1, 2022.1

Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more

0
votes
Not Reproducible

[Linux] Crash on ShaderLab::Program::AddVariantParameters when opening p...

Shader System

-

May 27, 2024

-

Version/s: 6000.0.3f1

Reproduction steps:1. Open the attached “CrashRepro” project2. Click “CloseButton” whenever “Error - Unity Version Control” modal op... Read more

0
votes
Not Reproducible

Shaders from packages are not included in the selection list when trying...

Shader System

-

Jul 10, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 6000.1.0a7

How to reproduce:1. Create a new Universal 3D project2. Add Shader Variant Collection to the Assets folder (Assets → Create → Shader... Read more

0
votes
Fixed

Loading shader is picked when allowAsyncCompilation = false and async co...

Shader System

-

Sep 24, 2021

-

Version/s:

The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

-

Jul 23, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has.This information can be useful for e.g. stripping shader va... Read more

0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

-

Jan 08, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

1
votes
Fixed

Material Properties are not preserved when overriding Shader using Rende...

Shader System

-

Mar 20, 2025

-

Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-96982.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer” from the Project ... Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

-

Jun 01, 2022

-

Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.