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0
votes
Fixed

SHADER_AVAILABLE_XXX defines are not set in compute shaders

Shader System

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Sep 09, 2021

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Version/s: 2021.2, 2022.1

SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared inc... Read more

0
votes
Fixed

Editor crashes after deleting a material variant which has a child varia...

Shader System

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Feb 14, 2022

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Version/s: 2022.1.0b8

Reproduction steps: 1. Create a new project 2. Create a Material 3. Create a variant of that Material 4. Create a variant of that Ma... Read more

2
votes
Fixed

Shader compilation error is thrown when #pragma target is set to 3.0 or ...

Shader System

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Aug 14, 2021

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Version/s: 2019.4, 2019.4.14f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "1358042.zip" 2. Select the "TestShader" Shader in the Assets folder 3. In the Inspe... Read more

0
votes
Fixed

Shader.worldPosition interferes with drawing of the Shader when using Dr...

Shader System

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Jul 05, 2021

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Version/s: 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click on the "Use ... Read more

0
votes
Fixed

Extra spacing is added in the Inspector when using Enum for Integer prop...

Shader System

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Aug 03, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the user's attached project 2. In the Project window select Assets > Far Mat 3. Observe the Inspector Exp... Read more

0
votes
Postponed

Sequential shader compilation significantly slows down AOV capture when ...

Shader System

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Open Window > General > Recorder > R... Read more

0
votes
Won't Fix

No warnings are thrown when using multiple Shaders with duplicate intern...

Shader System

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (DuplicateShaderTest.zip) 2. In the Project window, under Assets, select the Material... Read more

0
votes
Fixed

[Android] The precision of Render Texture is low on Android devices with...

Shader System

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Nov 08, 2021

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Version/s: 0019.4, 2019.4.32f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "FP16.zip" project 2. Build and run on an Android device Expected results: The gradie... Read more

0
votes
Fixed

Editor performance is slow when "Skip unused shader_features" is selecte...

Shader System

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1378555" project 2. Select the "Packages -> glTFast -> Runtime -> Shader -> glTF-metall... Read more

0
votes
By Design

[Materials][Skybox] Uninformative tooltips on skybox shaders

Shader System

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Jan 25, 2022

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Version/s: 2022.1, 2022.1.0b4, 2022.2

How to reproduce: 1. Create a new project 2. Create a new Material in Assets 3. Select Material and go to Inspector 4. Click on Shad... Read more

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