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[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
Surface Shader fails to compile with redefinition errors when declaring ...
How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more
Procedural Shader is not displaying correctly when using SV_POSITION
How to reproduce: 1. Open the attached project (ShaderTest.zip) 2. Open scene Scenes/SampleScene 3. Observe the GameObject "Shader P... Read more
[OpenGL]GLSL compilation failed for shader error thrown in Console windo...
Reproduction steps: 1. Open the attached user's Unity project "HLSLtoGLSLBug.zip" 2. Navigate to Edit > Project Settings > Player Se... Read more
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps: 1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project 2. Open the "main" scene 3. Obs... Read more
ShaderPropertySheet native tests failing Unity 2022 when minConstantBuff...
How to reproduce: 1. Clone Unity 2022/staging source code 2. Build the editor 3. From the directory where the editor is(e.g. D:\unit... Read more
State comes from an incompatible keyword space errors appear when enteri...
Reproduction steps: 1. Download and open the attached "Adventure Game 2021.2 - Demo- State comes from an incompatible keyword space.... Read more
Child Material Variant does not emit light when parent emission color is...
How to reproduce: 1. Open the user's attached project 2. Open scene Packages/Local Package/Runtime/New Scene 3. Observe the GameObje... Read more
Crash on ShaderLab::Program::GetMatchingSubProgram after entering Play Mode
Reproduction steps: 1. Open the attached project 2. Open "MainScene" Scene 3. Select "Application (Main Client)" GameObject 4. Open ... Read more
[Material Variants] Material Variant window closes when dragging a Mater...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Material "ChildMaterial" (Assets/ChildMate... Read more
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