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0
votes
Fixed

Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds

Shader System

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Jan 19, 2022

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Version/s: 2021.2.8f1

Reproduction steps: 1. Open the attached project 2. Open and Play the scene 'SampleScene' 3. Notice that the shader works and there ... Read more

0
votes
By Design

Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...

Shader System

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

Steps to reproduce: 1. Open the attached "StereoSurfaceShaderBug.zip" project 2. Enter Play Mode and in the Game view observe that t... Read more

1
votes
Fixed

Property fields have become narrower when using MaterialEditor.SetDefaul...

Shader System

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Feb 22, 2022

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Version/s: 2022.1.0b1, 2022.1.0b8, 2022.2

Reproduction steps: 1. Open the attached project "Case_1405121.zip" 2. In the Project window select "New Material.mat" 3. Observe th... Read more

0
votes
Fixed

Shader error is thrown when baking the lighting with static GameObjects ...

Shader System

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Feb 08, 2022

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Version/s: 2019.4, 2019.4.12f1, 2020.3, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select any GameObject in the Hierarchy and check the "Static" checkbox in... Read more

0
votes
Won't Fix

Shaders takes a long time to compile when using the Volumetric Lights

Shader System

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Apr 01, 2022

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Version/s: 2021.2.16f1, 2021.2.17f1, 2021.3, 2022.2.0a8

How to reproduce: 1. Open the attached project "ShaderCompLong.zip" 2. Open the "Demo" Scene (Assets/VolumetricLights/Demos/Minimal/... Read more

0
votes
Not Reproducible

Windows Standalone crash on IntShader::GetTag or ScriptableBatchRenderer...

Shader System

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Mar 17, 2022

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Version/s: 2020.3.15f1, 2020.3.21f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached user project 2. Build and Run the project in 'PC, Mac & Linux Standalone' Reproducible with:... Read more

0
votes
Fixed

Line ending changes in shaders or includes cause full shader recompiles

Shader System

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Mar 30, 2022

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Version/s: 2020.3, 2021.3, 2022.1, 2022.2

Changing line endings between LF and CRLF cause full shader recompilation. This issue affects graphics, compute and ray tracing shad... Read more

0
votes
Fixed

Editor crashes in Play mode when Groupshared memory and a constant buffe...

Shader System

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Mar 23, 2022

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Version/s: 2021.2.0a21, 2021.2.16f1, 2022.1, 2022.2

How to reproduce: 1. Download the attached project 'GroupsharedCrash.zip' 2. Change platform to Standalone and change back to Androi... Read more

0
votes
Fixed

Shader Compiler crashes when calling ComputeShader.GetKernelThreadGroupS...

Shader System

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Mar 14, 2022

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Version/s: 2021.2.0a18, 2021.2.14f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "bug-compute-shader-nographics.zip" to generate the "Library" folder and then close t... Read more

5
votes
Duplicate

Shader remapping crashes the engine if no mapping is found

Shader System

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Mar 22, 2022

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Version/s: 2021.2, 2022.1, 2022.2

Callstack: UnityPlayer.dll!keywords::KeywordRemap::Remap(const keywords::LocalKeywordState & src, keywords::LocalKeywordState & dst... Read more

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