Search Issue Tracker

0
votes
Fixed

Error is thrown in Build when using Shader with no "_MainTex" property

Shader System

-

Jan 11, 2022

-

Version/s: 2020.3.24f1, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ShaderMainTexRequirement.zip"2. Build and Run the Project3. Observe the Player.log ... Read more

0
votes
Duplicate

Shader compiler results Shader precision as mediump when unchanging non-...

Shader System

-

Nov 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached "case_1383035" project2. Select "Compile and show code" of the "Test" Shader in the Inspector3... Read more

1
votes
Fixed

Missing keyword declarations when using dynamic branching is not obvious...

Shader System

-

Dec 22, 2021

-

Version/s:

With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more

0
votes
Fixed

Comment on UnityWorldSpaceViewDir in UnityCG.cginc does not match the fu...

Shader System

-

Oct 20, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.2, 2022.1

Reproduction steps:1. Open the "UnityCG.cginc" file2. Observe comment above UnityWorldSpaceViewDir function Expected result: Comment... Read more

0
votes
Fixed

Adding previously missing shader include does not reimport dependent shader

Shader System

-

Jan 11, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more

5
votes
Fixed

Console error “Enabling local keyword ‘WETNESS' for Material 'Disolve' ...

Shader System

-

Apr 12, 2023

-

Version/s: 2021.3.22f1, 2023.2.0a10

Reproduction steps:1. Open the attached "dev-HDRP2021" project2. Open "Assets/testcrossfade/OutdoorsScene" scene3. Select the “Packa... Read more

0
votes
Duplicate

Water is not rendered and 'Compute shader (WaterLighting): Property (g_v...

Shader System

-

Jul 29, 2022

-

Version/s: 2022.2.0b2, 2023.1.0a2

Reproduction steps:1. Open the attached ‘FFH Core Project' project2. Open the ‘PlayGround’ Scene3. Observe the Scene view Expected r... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

-

Mar 23, 2022

-

Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more

0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

-

Jan 21, 2022

-

Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

-

Jan 20, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.