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0
votes
Active

Shader's color does not change when a boolean type keyword is enabled an...

Shader System

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Feb 02, 2026

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Version/s: 6000.0.67f1, 6000.3.6f1, 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more

0
votes
Duplicate

Shader compiler results Shader precision as mediump when unchanging non-...

Shader System

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Nov 23, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached "case_1383035" project2. Select "Compile and show code" of the "Test" Shader in the Inspector3... Read more

1
votes
Fixed

Missing keyword declarations when using dynamic branching is not obvious...

Shader System

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Dec 22, 2021

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Version/s:

With the recent addition of #pragma dynamic_branch it is now possible to use keywords in runtime branching style code in addition to... Read more

0
votes
Fixed

Comment on UnityWorldSpaceViewDir in UnityCG.cginc does not match the fu...

Shader System

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Oct 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.2, 2022.1

Reproduction steps:1. Open the "UnityCG.cginc" file2. Observe comment above UnityWorldSpaceViewDir function Expected result: Comment... Read more

0
votes
Active

IPreprocessShaders data mismatches ShaderUtil data when PackageRequireme...

Shader System

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Feb 19, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached project “ReproProject”2. Build a project using Build → Build Project - Process Test Shader3.... Read more

2
votes
Won't Fix

[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...

Shader System

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a3

Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more

0
votes
By Design

Materials can not be modified when using ScriptedImporter

Shader System

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Jul 29, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

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Mar 23, 2022

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Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more

0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

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Jan 21, 2022

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Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more

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