Search Issue Tracker

0
votes
Postponed

Sequential shader compilation significantly slows down AOV capture when ...

Shader System

-

Feb 15, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Open Window > General > Rec... Read more

0
votes
Fixed

Show compiled code for compute shaders has the "Cancel" button greyed out

Shader System

-

Sep 22, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2022.1

Select a compute shader with variants, click on "Compile and show code".Expected: Cancel button is active when compiling variants.Ac... Read more

0
votes
Fixed

Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...

Shader System

-

Aug 30, 2021

-

Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more

0
votes
Fixed

Error is thrown in Build when using Shader with no "_MainTex" property

Shader System

-

Jan 11, 2022

-

Version/s: 2020.3.24f1, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ShaderMainTexRequirement.zip"2. Build and Run the Project3. Observe the Player.log ... Read more

1
votes
Fixed

[Android] Compiled GLSL compute shader fails uint cast

Shader System

-

Apr 04, 2022

-

Version/s: 2019.4, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps:1. Open the project "ReproShaderGLESBug"2. Connect an Android device3. Open Terminal or Command Prompt and type i... Read more

0
votes
Fixed

Unity Shader Compiler Task process have high CPU usage when installing H...

Shader System

-

Jul 07, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create new 3D project2. Open Scene "SampleScene" from Project tab3. Open your Task Manager4. Open Package Mana... Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

-

Jun 01, 2022

-

Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more

0
votes
Won't Fix

No warnings are thrown when using multiple Shaders with duplicate intern...

Shader System

-

Nov 02, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more

1
votes
Won't Fix

Crash or freeze with large static array in compute shader when using Vul...

Shader System

-

Sep 29, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the attached project '1369438.zip'2. Make sure that Vulkan or OpenGLES3 Graphics API is selected in the Pla... Read more

0
votes
Fixed

Editor crashes after deleting a material variant which has a child varia...

Shader System

-

Feb 14, 2022

-

Version/s: 2022.1.0b8

Reproduction steps:1. Create a new project2. Create a Material3. Create a variant of that Material4. Create a variant of that Materi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.