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Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more
AssetBundle Materials are missing keywords in Builds when AssetBundles w...
How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce:1. Open the user attached project2. Open the project destination folder3. In the BuildNoGraphics.bat add the Editor... Read more
[HLSLcc] Wrong atomic min/max parameter types
Reproduction steps:1. Open attached project "OpenGLCompute.zip"2. In Project window, open Assets/Repro.compute compiled code3. In Sc... Read more
[Shader Preprocessor] Errors report the file name and not the full path
STR:1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it.2. Click on the error in ... Read more
[Bug] "min16f as def32" modifier in FXC bytecode not honored when conver...
Steps to reproduce:1. Open user-supplied project2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compi... Read more
[FXC Crash] Shader compiler crashes when a project contains a shader wit...
Reproduction steps:1. Create a new project or open an existing one2. Import the attached shader ("testPredicate.shader")3. Observe e... Read more
[Bug] Inout parameter is only valid in shader files, but not valid in cg...
How to reproduce:1. Open user-submitted project (InoutInCginc.zip)2. Inspect the shader files located in Assets/Lib folder(testDepth... Read more
[Bug] Included cginc files are missing from dependencies when exporting ...
How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more
Shader variants are stripped when they are not used during Player building
How to reproduce: Open the attached “IN-144771_shader_variant_stripping_with_keep_all” project “Build and Run” (File > Build prof... Read more
All about bugs
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