Search Issue Tracker

1
votes
Third Party Issue

Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...

Shader System

-

Oct 10, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more

9
votes
Fixed

"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...

Shader System

-

Oct 19, 2022

-

Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Observe the Cons... Read more

0
votes
Duplicate

[Win] Colours of the material in the Particle System get mirrored vertic...

Shader System

-

Oct 26, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a14, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached project “UnityShaderCullingProblem_2019.zip”2. Open the “SampleScene” Scene in Scenes3.... Read more

9
votes
Fixed

GameObjects doesn't get rendered when using "Unlit.Unlit_UsePass" Shader

Shader System

-

Nov 09, 2022

-

Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a14

How to reproduce:1. Open the user's attached project “repro.zip”2. Open "IndoorsScene" Scene3. Reimport “Unlit/Unlit_Use Pass” Shade... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

Shader System

-

Dec 14, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

1
votes
Fixed

Unity Editor crashes on ScriptableBatchRenderer::ApplyShaderPass after ...

Shader System

-

Nov 22, 2022

-

Version/s: 2021.3.13f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

How to reproduce: Open the user attached “shaderlodbug2.zip” In the Assets > Shaders folder edit the N1, N2, U1, U2 shaders to ma... Read more

0
votes
Won't Fix

Material.HasTexture/HasProperty returns true for non-existent property a...

Shader System

-

Nov 24, 2022

-

Version/s: 2021.3.12f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the user-attached project “ShaderPropertyBug”2. Enter the Play Mode3. Observe the Console Expected result: ... Read more

1
votes
Duplicate

SRP Batcher compatibility of the same shader changes when changing Graph...

Shader System

-

Nov 28, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.0a15

Reproduction steps:1. Open the attached project “shaderlodbug”2. Select the Assets/Shaders/U1.shader asset in the Project window3. O... Read more

0
votes
Fixed

‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...

Shader System

-

Nov 29, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more

0
votes
By Design

DrawMeshInstancedProcedural error and a lot of other Shader errors when ...

Shader System

-

Nov 30, 2022

-

Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

Reproduction steps: Open the attached “My project (1).zip“ project Observe the Console window Expected result: No errors are present... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.