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Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...
Reproduction steps: 1. Open the attached "GrabPassIssue.zip" project 2. Open the "ReproScene" Scene 3. Enter Play Mode Expected beh... Read more
[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...
How to reproduce: 1. Open the user's attached "2021.2-URP.zip" project 2. Open the "SampleScene" Scene 3. Observe the Console log E... Read more
Unity Editor is completely pink upon opening
How to reproduce: 1. Open Unity Editor Expected results: all of the windows in Editor are visible and usable Actual results: Editor... Read more
The Material's shader is not fully set when switching the shader at runtime
How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Sel... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps: 1. Open the attached project ("1396587R.zip") 2. Open the SampleScene scene 3. Open XR Plug-in Management settin... Read more
Meshes with normal maps artifacting when Platform is set to WebGL
How to reproduce: 1. Open the attached project ("WebGLBugs.zip") 2. Switch Platform to WebGL (File -> Build Settings) 3. Observe the... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more
Crash on LoadShaders when opening up this project
How to reproduce: 1. Open the attached project from "Project link:" 2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5 ... Read more
Building time increases when Optimize Mesh Data is enabled
How to reproduce: 1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform 2. In File > Build Settings, ... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce: 1. Open the attached project 2. Open the Test Runner (Window -> General -> Test Runner) 3. In the Test Runner wind... Read more
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