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Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...
Reproduction steps:1. Open the attached "GrabPassIssue.zip" project2. Open the "ReproScene" Scene3. Enter Play Mode Expected behavio... Read more
[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...
How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more
Crash on the unknown line when building a specific project
Reproduction steps: Open the attached project "flight simulator" Build And Run on an Android device Expected result: APK is built su... Read more
Compiled Shader code has self-assignments and redundant code in the Shad...
How to reproduce:1. Open the attached “IN-89929.zip” project2. Select the “NewUnlitShader” Shader Asset in the Project window3. In t... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more
Meshes with normal maps artifacting when Platform is set to WebGL
How to reproduce:1. Open the attached project ("WebGLBugs.zip")2. Switch Platform to WebGL (File -> Build Settings)3. Observe the... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more
Crash on LoadShaders when opening up this project
How to reproduce:1. Open the attached project from "Project link:"2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5Coul... Read more
Building time increases when Optimize Mesh Data is enabled
How to reproduce:1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform2. In File > Build Settings,... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce:1. Open the attached project2. Open the Test Runner (Window -> General -> Test Runner)3. In the Test Runner w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default