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0
votes
By Design

Errors are thrown when a Shader uses GrabPass and a Camera renders to a ...

Shader System

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "GrabPassIssue.zip" project2. Open the "ReproScene" Scene3. Enter Play Mode Expected behavio... Read more

0
votes
Fixed

[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...

Shader System

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Jul 11, 2021

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Version/s: 2021.2.0a18, 2021.2.0b3, 2022.1

How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more

0
votes
Not Reproducible

Unity Editor is completely pink upon opening

Shader System

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Jul 28, 2021

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Version/s: 2021.2.0a19, 2022.1, 2022.1.0a4

How to reproduce:1. Open Unity Editor Expected results: all of the windows in Editor are visible and usableActual results: Editor is... Read more

0
votes
Fixed

Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...

Shader System

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Mar 23, 2022

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Version/s: 2020.1.0b1, 2020.2, 2020.3, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more

1
votes
Fixed

VFXCommon.hlsl shader errors on creating VFX graph

Shader System

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Jan 10, 2022

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Version/s: 2021.2.0b2, 2021.2.8f1, 2022.1, 2022.2

Steps to reproduce:1. Create a new URP project or open an existing one2. Install Visual Effect Graph package3. Create a new VFX grap... Read more

0
votes
Fixed

Meshes with normal maps artifacting when Platform is set to WebGL

Shader System

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Oct 03, 2021

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Version/s: 2021.2.0b13, 2021.2.0b14

How to reproduce:1. Open the attached project ("WebGLBugs.zip")2. Switch Platform to WebGL (File -> Build Settings)3. Observe the... Read more

2
votes
Active

[Android] Application crashes after continuously loading and activating ...

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project "wavexr-crash-test.zip"2. Make sure that Development Build is enabled3. Build... Read more

0
votes
Fixed

Crash on LoadShaders when opening up this project

Shader System

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Jul 21, 2021

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Version/s: 2021.2, 2021.2.0b4, 2022.1

How to reproduce:1. Open the attached project from "Project link:"2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5Coul... Read more

0
votes
Fixed

Building time increases when Optimize Mesh Data is enabled

Shader System

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Jul 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2, 2022.1

How to reproduce:1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform2. In File > Build Settings,... Read more

1
votes
Third Party Issue

Same calculation gives different results when running Compute Shader due...

Shader System

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project2. Open the Test Runner (Window -> General -> Test Runner)3. In the Test Runner w... Read more

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