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0
votes
Not Reproducible

Unity Editor is completely pink upon opening

Shader System

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Jul 28, 2021

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Version/s: 2021.2.0a19, 2022.1, 2022.1.0a4

How to reproduce: 1. Open Unity Editor Expected results: all of the windows in Editor are visible and usable Actual results: Editor... Read more

0
votes
Fixed

Pass.CompileVariant complains about top-level params being outside of CB...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862, compile with INSTANCING_ON DIRECTIONAL Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: 1. Create a new unlit shader. 2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog". 3. Select the sha... Read more

0
votes
Fixed

Material appearance changes when Shader is using #pragma multi_compile_p...

Shader System

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Jun 29, 2021

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Version/s: 2020.2.4f1, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Extract and open the attached project (MCPIssue) 2. Open scene Scenes/SampleScene 3. Observe the two spheres ... Read more

0
votes
Fixed

Pass.CompileVariant API doesn't filter keywords for a given pass

Shader System

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Jul 09, 2021

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Version/s: 2021.2, 2022.1

STR: 1. Install https://github.com/needle-tools/shader-variant-explorer package via Packman 2. Create a new surface shader 3. Open ... Read more

0
votes
Not Reproducible

Editor crashes when loading Compute Shaders and calling Dispatch function

Shader System

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Mar 02, 2022

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Version/s: 2021.2.0a21, 2021.2.13f1c1, 2022.1, 2022.2

How to reproduce: 1. Download the attached project 'ComputerShaderCrashReportProject.zip' 2. Open 'ComputeShaderTest' Scene 3. Build... Read more

0
votes
Fixed

Shader Keywords array always returns 0 length when keywords are visible ...

Shader System

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Nov 14, 2021

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Version/s: 2021.2.0a16, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more

1
votes
Feature Request

Runtime shader compilation errors are Not Reported in the Editor console

Shader System

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Jun 01, 2022

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Version/s: 2020.3.33f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a15

Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more

0
votes
Fixed

[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...

Shader System

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Jul 11, 2021

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Version/s: 2021.2.0a18, 2021.2.0b3, 2022.1

How to reproduce: 1. Open the user's attached "2021.2-URP.zip" project 2. Open the "SampleScene" Scene 3. Observe the Console log E... Read more

0
votes
Fixed

Not possible to retrieve LOD from a SubShader

Shader System

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1

There is currently no way to know, which LOD value a given subshader has. This information can be useful for e.g. stripping shader v... Read more

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