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0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

0
votes
Fixed

Upgrading a HDRP project results in numerous Kernel at index invalid errors

Shader System

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Jan 14, 2021

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Version/s: 2020.2.2f1

How to reproduce:1. Create a new HDRP template project in 2020.2.1f1 or earlier2. Exit the project3. Launch the project in 2020.2.2f... Read more

0
votes
Fixed

Playing the Trails FX asset demo produces DrawMeshInstanced errors

Shader System

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Aug 23, 2022

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Version/s: 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the attached “kk2022test” project2. Enter Play mode3. Observe the Console Expected result: No errors appear... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1345758" project2. Open the "ComputeUAVTexFlow" Scene3. Go "Window -> Analysis -> ... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

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Apr 15, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce:1. Open the user attached project2. Open the "Example_NoCreep" Scene3. Enter Play mode4. Observe the floating objec... Read more

0
votes
Won't Fix

Shader Compiler crashes when using Interlocked* methods in pixel shader

Shader System

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached "case_1310201.zip" project2. In the Project window, select Test.shader and compile it3. Obse... Read more

0
votes
Fixed

Shader Compiler fails to generate Vulkan output when HLSL texture method...

Shader System

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a4

How to reproduce:1. Create a new project and add the attached shader to it ("CalculateLOD.shader")2. Select it in the Project Window... Read more

0
votes
Fixed

Editing the UnityDOTSInstancing.hlsl file does not cause a Shader recomp...

Shader System

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Nov 14, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5

Reproduction steps:1. Open the “IN-88478.zip” project2. Open the “Packages/Core RP Library/ShaderLibrary/UnityDOTSInstancing.hlsl” f... Read more

0
votes
Fix In Review

Some Shaders appear twice in Material Shader selection menu

Shader System

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Jan 13, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Reproduction steps:1. Create a new project2. Create > Material3. Select newly created Material and open Shader selection menu by ... Read more

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