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Subasset ordering changes in version control when removing and re-adding...
How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more
[SerializeReference] Assets lose its Data when a Class name is changed
To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity2. Select "New Some Thing" gameObject in the Pr... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip)2. Open Test Runner3. Run all EditMode tests4. Observe that ... Read more
UnassignedReferenceException when reopening a project
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more
Instantiate / CreatePrefab does not fully deserialize an object before O...
Steps to reproduce:1. Download and open attached project2. Select OriginalObject in the hierarchy window3. Click on any boolean chec... Read more
[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...
Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Notice that Start() method is trying to return data of cl... Read more
Crash on SerializedProperty::IsValid() when selecting multiple Scriptabl...
Reproduction steps:1. Open the user's attached project2. Go to folder "Assets -> Puzzles"3. Select all the objects in the folder ... Read more
Unity leaks memory/crashes when trying to open a project with a broken a...
Reproduction steps:1. Open the attached "BrokenAssetMemory.zip" project2. Open it from Unity hub Expected result: Project opensActua... Read more
An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce:1. Open the user's attached project ''SerializeReferenceBug.zip"2. From the 'Scenes' folder load the 'SampleScene'3... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version