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UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...
Reproduction steps: 1. Open user's attached project and scene "GuidsScene" 2. Enter Play Mode 3. In Hierarchy window, select "Guids"... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps 1. Open "case_693215-DraglineWrapper" project on 32-bit Unity 2. Open "dragline" scene ... Read more
An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce: 1. Open the user's attached project ''SerializeReferenceBug.zip" 2. From the 'Scenes' folder load the 'SampleScene... Read more
[Serialization] Editor crashes when changes are made in prefab/ applied ...
Editor crashes when changes are made in prefab/ applied to MonoBehaviours with SerializedReference objects. Refer the attached vide... Read more
UnityEvent doesn't serialize/update correctly in EditorWindows when edit...
To reproduce: 1. Open project attached 2. In main task bar, press TEST > OPEN WINDOW 3. In Project window, select MySO, drag it to M... Read more
Unity crash when upgrading 2019.3 project to 2020.x caused by Generics
This crash was caused by a stack overflow trying to generate serialize commands for a generic instance containing a field of the gen... Read more
[SerializeReference] Assets lose its Data when a Class name is changed
To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity 2. Select "New Some Thing" gameObject in the ... Read more
[SerializeReference] Non-Serialized fields loose their default initializ...
1) Add Script InitBug.cs to a project 2) In the project view, create a new "Initialized Fields Bug" asset. 3) Select the asset and... Read more
An Unhandled Exception is thrown when exiting Unity having VSCode Integr...
Repro steps: 1. Open QA attached project "repro_1096530" 2. Close Unity 3. Open the Editor.log Expected: Unity closes without any ... Read more
Crash after deleting two dll files in order
1. Download and open attached project 2. Delete AndroidNative.dll from Assets folder 3. Delete .dll from Assets/Plugins/StansAssetsC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow