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0
votes
Won't Fix

Declared default values of a class are ignored when declaring it in anot...

Serialization

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Oct 29, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached "2021 Empty" project2. Open the "Test" Scene3. Select the "Main Camera" GameObject in t... Read more

1
votes
Won't Fix

Memory leak when using SerializeReference in IL2CPP Build

Serialization

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Jan 03, 2024

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Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project "SerializeReference MemLeak.zip"2. Build And Run the project3. Open the Memory Profile... Read more

0
votes
Won't Fix

Editor crashes when a large array of doubles is initialized

Serialization

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14, 2023.2.0a1

Reproduction steps: 1. Create new or open any project2. Attach “NewBehaviourScript.cs” to any GameObject in the scene3. Enter the Pl... Read more

0
votes
By Design

[Serialization] Player build hangs on initial loading screen after repor...

Serialization

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Nov 19, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

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Jan 02, 2022

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Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -> Asset Management -> Addressables -&g... Read more

0
votes
Fixed

SerializedProperty.DataEquals returns true for two strings that are diff...

Serialization

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Jan 13, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Open Window > General > Test Runner3. Select Run All Expected result:... Read more

0
votes
Fixed

[Serialization][Addressables] Scriptable objects can not be loaded in Fa...

Serialization

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Jan 15, 2022

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Version/s: 2020.3.24f1, 2020.3.26f1

Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more

8
votes
Active

[Mac] Editor crashes in mono when refreshing asset database

Serialization

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Jan 18, 2022

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Version/s: 2022.1, 2022.1.0b4

1. Open attached project2. Try building the project several times3. Try modifying anything in the scripts and coming back to the edi... Read more

0
votes
Won't Fix

FormerlySerializedAs Attribute doesn't save the serialized value when pr...

Serialization

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1378365" project2. Open the "Test" Scene3. Select the "TestObj" GameObject in the Hierar... Read more

1
votes
Fixed

Imported texture has default settings when the .meta file has a merge co...

Serialization

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Dec 19, 2023

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Version/s: 2021.3.32f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19, 6000.0.0b11, 6000.1.0a7

Reproduction steps:1. Create a new Unity project2. Copy “IMAGE” and “IMAGEMETA” to the assets folder3. Right-click in the Project wi... Read more

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