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Fixed in 2021.3.39f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, future release
Votes
1
Found in
2021.3.32f1
2022.3.16f1
2023.2.4f1
2023.3.0a19
6000.0.0b11
6000.1.0a7
Issue ID
UUM-59374
Regression
No
Imported texture has default settings when the .meta file has a merge conflict
Reproduction steps:
1. Create a new Unity project
2. Copy “IMAGE” and “IMAGEMETA” to the assets folder
3. Right-click in the Project window > Reimport
4. Select “Assets/IN-63849_BG.png“ and observe the Texture Type and Shape
5. Open “\Assets\IN-63849_BG.png.meta" and remove conflict
6. Repeat steps 3 and 4
Expected result: Texture Type is “Sprite (2D and UI)“ when it is imported or an error is thrown
Actual result: Texture Type is “Default“ when importing a file with a merge conflict
Reproducible with: 2021.3.32f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19
Reproducible on: Windows 10
Not reproducible on: No other environment tested
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