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0
votes
Fixed

A List type variable's name is not vertically aligned to other variables...

Serialization

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Nov 12, 2020

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Version/s: 2020.2.0a13, 2020.2.0b11, 2021.1

How to reproduce: 1. Open the user's attached "ReorderableListTest" project 2. Open the Scene "SampleScene" 3. In the Hierarchy sele... Read more

0
votes
Fixed

"Unknown managed type referenced" error appears when object contains Ser...

Serialization

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Jun 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more

0
votes
Duplicate

[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button

Serialization

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Dec 17, 2020

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Version/s: 2020.1.0a18, 2020.2, 2020.2.0f1, 2021.1, 2021.2.0a1

Reproduction steps: 1. Download and open the attached project 'WebGLButtonAudio.zip' 2. Open Scene 'SampleScene' 3. Build and run th... Read more

1
votes
Won't Fix

Crash when SerializeReference is changed from class to abstract class

Serialization

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Nov 13, 2020

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Version/s: 2019.4, 2020.1.12f1, 2021.1

How to reproduce: 1. Open "SerializeReferenceRepro.zip" and open the SampleScene 2. Attach "ForbiddenAssignment.cs" to "TargetObject... Read more

2
votes
Won't Fix

Unity drawing an unused Namespace's Struct when creating a Struct with t...

Serialization

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Nov 25, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

Reproduction steps: 1. Open attached Project "StructIssue" 2. Attach the "BuggedStruct" Script to any GameObject Expected result: T... Read more

0
votes
Fixed

JsonUtility Deserialization Corrupted Values

Serialization

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Nov 30, 2020

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Version/s: 2019.4, 2019.4.9f1, 2021.1

Reproduction steps: 1. Open attached project "JsonUtilityCorruption.zip" 2. In Test Runner window, run tests for "ReproduceCorruptio... Read more

0
votes
Duplicate

PropertyDrawers not working on property fields of custom Type objects se...

Serialization

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Dec 02, 2020

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Version/s: 2020.1, 2020.1.12f1, 2021.1

How to reproduce: 1. Open the attached user's project ("FlowGraph.zip") 2. In the Project window select "FlowGraph_Example" 3. Look ... Read more

0
votes
Duplicate

[IL2CPP] UnityEvent<> does not get invoked

Serialization

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Dec 16, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce: 1. Open the user's attached project ("Test.zip") 2. Build and Run using IL2CPP Expected results: The colors of th... Read more

0
votes
Fixed

Crash on mono_class_is_subclass_of_internal when having ISerializationCa...

Serialization

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May 23, 2022

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Version/s: 2020.3.33f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a10

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene 3. Enter P... Read more

0
votes
By Design

[Serialization] Player build hangs on initial loading screen after repor...

Serialization

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Nov 19, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more

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