Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.2.X, 2021.1.X
Votes
0
Found in
2020.2.0a13
2020.2.0b11
2021.1
Issue ID
1292183
Regression
Yes
A List type variable's name is not vertically aligned to other variables when it is serialized
How to reproduce:
1. Open the user's attached "ReorderableListTest" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "ReorderableListTest" GameObject
4. In the Inspector expand the "Top Struct" section
Expected results: The "B" value is aligned with "A" and "C"
Actual results: The "B" value is aligned to the left instead
Reproducible with: 2020.2.0a13, 2020.2.0b11, 2021.1.0a6
Not reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.1.14f1, 2020.2.0a12
Notes:
- Using the [NonReordable] attribute makes the variable to be aligned
- Only the List variable is misaligned
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b1
Resolution Note (fix version 2020.2):
Fixed in 2020.2.2f1