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An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce:1. Open the user's attached project ''SerializeReferenceBug.zip"2. From the 'Scenes' folder load the 'SampleScene'3... Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps:1. Open attached project "ScriptableBug.zip"2. In Project folder, copy the contents of "\NEW" into "\Assets"3. In... Read more
[CacheServer] Editor crashes when "IP Address" in Project Settings is empty
If "IP Address" in Project Settings for CacheServer is empty and you do Reimport All - Editor is crashing How can we reproduce it 1 ... Read more
Debug.Log() doesn't show script or line where Debug.Log was called
Steps to reproduce:1. Open attached project "DebugLogIssue"2. Create a 3D Object "Dog" (GameObject -> 3D Object -> Dog)3. Obse... Read more
Reverting and Applying [SerializeReference] List property creates persis...
Reproduction steps:1. Open the attached “IN-103686.zip” project2. Select the “New Prefab Variant” from the Project Window3. In the I... Read more
Editor crashes when selecting a referenced ScriptableObject asset contai...
Reproduction steps:1. Open linked Project2. Open Assets\\Scenes\\bug Scene3. Select PROBLEM_OBJECT in the Hierarchy4. Expand Game Mo... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce:1. Open the attached '1328336.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. In the Ins... Read more
The serialized custom class declaration set to null gets instanced once ...
How to reproduce:1. Open the “Repro_stripped“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console window Ex... Read more
UnassignedReferenceException when reopening a project
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more
[Presets] FormerlySerializedAs Field does not keep the last value after ...
How to reproduce:1. Open the attached "FormerlySerializedAsTest.zip" Project2. Set the "Test Float" variable to 1003. Go to edit "Te... Read more
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