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[Scripting] Argument exception is thrown on right-clicking a gameObject ...
"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more
[Scripting] GetComponentInParent has no override for getting inactive ob...
How to reproduce: 1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene" 2. In Hierarchy window, select a... Read more
Assembly Definition file icon changes to generic text after file creation
When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. T... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce: 1. Open given "LayerMaskRepro" Unity project 2. Enter "TestScene" scene 3. Select "GameObject" from the Hierarchy ... Read more
Editor crashes executing IJobParallelFor when starting play mode for the...
Steps to reproduce: 1. Download 991522_repro and open "test" scene 2. Enter play mode 3. Exit play mode 4. Enter play mode Results:... Read more
BackgroundWorker's completion callback doesn't get called at the end of ...
To reproduce: 1) Create new project 2) Create and open new C# script 3) Add this function to it (and necessary using's): [UnityEdit... Read more
Can't create a new button for each element of the list when using Script...
Reproduction steps: 1. Open the user's attached project 2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject 3. Open the... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" 1. Ensure `SampleProject\Library\ScriptAssemblies\Builti... Read more
Editor crashes when PropertyInfo.GetValue() is called for properties fro...
How to reproduce: 1. Open the user's attached "JsonGameObjectTesting.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
UI option is missing from the Hierarchy context menu after exiting Safe ...
Reproduction steps: 1. Open the attached "temp-safe-mode.zip" project 2. Trigger a compiler error by editing Assets/Scripts/NewBehav... Read more
All about bugs
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