Search Issue Tracker

0
votes
Fixed

[Scripting] Argument exception is thrown on right-clicking a gameObject ...

Scripting

-

Jul 24, 2019

-

Version/s: 2019.2.0a11, 2019.3.0a1

"ArgumentException: Object at index 0 is null" exception is thrown on right-clicking a gameObject with missing script instance. Refe... Read more

0
votes
Fixed

[Scripting] GetComponentInParent has no override for getting inactive ob...

Scripting

-

Aug 31, 2019

-

Version/s: 2019.2.2f1

How to reproduce: 1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene" 2. In Hierarchy window, select a... Read more

0
votes
Fixed

Assembly Definition file icon changes to generic text after file creation

Scripting

-

Jan 21, 2018

-

Version/s: 2018.1.0a6, 2018.1.0b3

When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. T... Read more

0
votes
Fixed

LayerMask variables add newly added Layers to the selected Layers

Scripting

-

Jan 24, 2018

-

Version/s: 2017.3.0f3

How to reproduce: 1. Open given "LayerMaskRepro" Unity project 2. Enter "TestScene" scene 3. Select "GameObject" from the Hierarchy ... Read more

0
votes
By Design

Editor crashes executing IJobParallelFor when starting play mode for the...

Scripting

-

Jan 24, 2018

-

Version/s: 2018.1.0b3

Steps to reproduce: 1. Download 991522_repro and open "test" scene 2. Enter play mode 3. Exit play mode 4. Enter play mode Results:... Read more

0
votes
Fixed

BackgroundWorker's completion callback doesn't get called at the end of ...

Scripting

-

Jan 24, 2018

-

Version/s: 2017.2.1p2

To reproduce: 1) Create new project 2) Create and open new C# script 3) Add this function to it (and necessary using's): [UnityEdit... Read more

1
votes
By Design

Can't create a new button for each element of the list when using Script...

Scripting

-

Nov 04, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject 3. Open the... Read more

1
votes
Fixed

BuiltinAssemblies.stamp in Library folder is not being regenerated

Scripting

-

Oct 02, 2019

-

Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" 1. Ensure `SampleProject\Library\ScriptAssemblies\Builti... Read more

1
votes
Fixed

Editor crashes when PropertyInfo.GetValue() is called for properties fro...

Scripting

-

Jun 02, 2021

-

Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "JsonGameObjectTesting.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more

0
votes
Fixed

UI option is missing from the Hierarchy context menu after exiting Safe ...

Scripting

-

Aug 17, 2021

-

Version/s: 2020.3, 2020.3.16f1

Reproduction steps: 1. Open the attached "temp-safe-mode.zip" project 2. Trigger a compiler error by editing Assets/Scripts/NewBehav... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.