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0
votes
Fixed

System.Net.HttpWebRequest.Create() throws a NotSupportException using 2....

Scripting

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Sep 10, 2012

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Version/s: 4.0.0b8

To reproduce:See attached screencast in project folder Read more

0
votes
Fixed

Unnecessary white spaces added to project *.sln file when updating monod...

Scripting

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Jul 01, 2014

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Version/s: 4.5.1f3

Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more

0
votes
Fixed
0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more

0
votes
Fixed
7
votes
Not Reproducible

Screen.width and Screen.height values in "OnEnable" function are incorrect

Scripting

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Mar 26, 2014

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Version/s: 4.3.2f1

When Screen.width or Screen.height are called in an "OnEnable" call in the editor and the component is enabled (i.e. by checking the... Read more

0
votes
Duplicate

Editor crashes when adding a new script to a game object via "Add compon...

Scripting

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Feb 10, 2022

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Version/s: 2022.2.0a3, 2022.2.0a5

Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

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Oct 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset)3. In the ... Read more

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