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0
votes
Won't Fix

Animation Event does not play if function is overloaded

Scripting

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Mar 24, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open attached project 2. Open the test scene 3. Press play 4. Notice the error: Failed to call AnimationEvent... Read more

0
votes
Won't Fix

Unhandled Exception on a specific script when converting byte list to array

Scripting

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Mar 15, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line... Read more

0
votes
Fixed

AsyncOperation.isDone will not return true until the Editor window is re...

Scripting

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Apr 03, 2017

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Version/s: 5.5.1f1

When async operations are executed in Editor mode (not playing any scenes), isDone never returns 'true', unless the Editor or any of... Read more

0
votes
Fixed

Editor crashes when calling DestroyImmediate(gameObject) in Awake during...

Scripting

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Apr 09, 2017

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Version/s: 5.5.2f1

It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attac... Read more

0
votes
Won't Fix

Editor crashes after OutOfMemoryException while adding lots of GameObjec...

Scripting

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Apr 03, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the project 2. Open the only scene 3. Select ListTest GameObject 4. Press play Expectation: play mode s... Read more

1
votes
Won't Fix

MonoBehaviour script with a Namespace and an Interface which has a metho...

Scripting

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Nov 17, 2017

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Version/s: 5.5.5f1

Steps to reproduce: 1. Open attached “ScriptLoaded.zip” project 2. Open “Main” scene 3. Select “Doesn’t work” object in Hierarchy 4.... Read more

1
votes
Won't Fix

Failed to load .DLL file, because the specified procedure could not be f...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2f1

Repro steps: 1. Open provided projects "cef_test" scene 2. Enter Play mode 3. Press on the "Button" in the Game view 4. Look at the... Read more

0
votes
By Design

Crash in scripting_array_length when using StructLayout attribute and in...

Scripting

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Apr 17, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by tester 2. Select Main Camera in the scene 3. In the Inspector, change values in the ... Read more

1
votes
Won't Fix

in OnDestoy(), transform.position returns local position if an object is...

Scripting

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Apr 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open user attached project ("RoadBuilder") 2. Create a cube and make it child of the terrain 3. Add attached ... Read more

0
votes
Duplicate

GameObject with Sprite Renderer when OnBecameVisible/OnBecameInvisible d...

Scripting

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Apr 13, 2017

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Version/s: 5.5.2p4

Reproduction steps: 1. Open the attached project; 2. Open the scene "MainScene"; 3. Enter Play mode; 4. Move Main Camera along x axi... Read more

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