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APIUpdater assumes script encoding is UTF-8
Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script... Read more
Unity freezes after entering the play mode for the 2nd or 3rd time
Reproduced in Windows 8. Not reproduced on Mac. Reproduced with: Version 4.3.4f1 (e444f76e01cd) Read more
Script updater fails to run to completion when updating Boo scripts
How to reproduce: 1. Open attached project 2. Allow the API Updater to run - Note an error occurs: APIUpdater encountered some iss... Read more
Function WaitForSeconds (float.NaN) waits forever
Reproduction steps: 1. Open attached project 2. Check the "NewBehaviourScript" script 3. Open and play the "demo" scene 4. Notice th... Read more
Error on script with [ExecuteInEditMode] adds a component with hideFlags...
- Create a script Bar.cs - Create a script Foo.cs which attribute [ExecuteInEditMode], which adds Bar monoBehaviour to the gameObje... Read more
'Assignment made to the same variable' warning only happening when the v...
'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce: 1. Open attached pr... Read more
[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Run it 4. Unity crashes 5. Open "AnimationExtensions.cs" scr... Read more
The name 'PostEffectsBase' does not denote a valid type ('not found') wh...
Steps to reproduce : - import the Image Effects package - move the PostEffectsBase file to the Assets folder and notice the errors ... Read more
StringReader reads files extremely slowly
Reproduction steps: 1) Open "StreamReaderBug2" project 2) Open StreamReaderBug scene 3) Play scene 4) Watch console output Expected... Read more
Foreach statements allocate memory unnecessarily
To reproduce: 1) Open 'demo' scene 2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() al... Read more
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