Search Issue Tracker
Fixed
Fixed in 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4
Votes
0
Found in
2021.3.52f1
2022.3.63f1
6000.0.55f1
6000.1.10f1
6000.2.0b8
6000.3.0a1
Issue ID
UUM-111658
Regression
Yes
Splash Image logo is shown after being removed when pressing the Preview button
How to reproduce:
1. Open the attached project “IN-106872“
2. Go to Edit > Project Settings > Player > Splash Image > Logos
3. Add an Entry to the "Logos" TableView
4. Select a Logo picture
5. Click Preview
6. Remove the entry
7. Click Preview again
Expected result: Logo is not shown
Actual result: Logo is shown
Reproducible with: 2021.3.52f1, 2022.3.63f1, 6000.0.6f1, 6000.0.55f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Not reproducible with: 6000.0.5f1
Reproducible on: Windows 11 Enterprise
Not reproducible on: No other environments tested
Notes:
- Not reproducible in Player
- Only reproducible when Show Unity Logo is disabled
Workaround:
1. Add an empty Entry to the "Logos" TableView
2. Click Preview
3. Remove the empty Entry from the "Logos" TableView
4. Click Preview again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment