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0
votes
Not Reproducible

Prefabs that depend on scripts that are a part of asmdefs with define co...

Scripting

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Oct 09, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3

To reproduce: 1) Open the attached project 2) Click on TestAssembly/SomeScript and notice it says "No MonoBehaviour scripts in the f... Read more

0
votes
Fixed

Player crashes on 'scripting_object_get_class' if there are variables in...

Scripting

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "PlayerSerializationCrashStripped.zip" project 2. Open Build Settings and make sure that the ... Read more

0
votes
Fixed

Editor Crashes on CollectAndProduceGameObject when Initializing Game Obj...

Scripting

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project ("repro") 2. Open SampleScene 3. Enter and quit Play Mode -- Editor crashes Reproduced with:... Read more

0
votes
Won't Fix

Script component called "Object" cannot be assigned to a field in the In...

Scripting

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Apr 15, 2019

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Version/s: 2017.3.0f3, 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1146092-ObjectField" project 2. Select "Tester" in the Hierarchy 3. Drag the "NotObject... Read more

0
votes
By Design

ScriptableObject instance Script field is 'None'when created out of Scri...

Scripting

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Apr 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached 'ScriptableObjectCreation.zip' project 2. Right-click in the project tab -> "Create" -> "Crea... Read more

0
votes
Fixed

[Templates] Line Endings for New Scripts are set to Windows by default w...

Scripting

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

If you create a new project with any template, the Line Endings for New Scripts setting in the Editor tab of Project Settings will b... Read more

0
votes
By Design

Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...

Scripting

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more

0
votes
By Design

Hash128.Parse throws an Exception when running in a thread other than th...

Scripting

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity 2. Open "SampleScene" 3. Select "Hash128" ga... Read more

1
votes
Won't Fix

Editing and saving a Script after entering Play Mode freezes the Editor ...

Scripting

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Enter the Play Mode and click the "Registration" Button 3. Fill out the account de... Read more

0
votes
By Design

"-quit" CMD argument is not waiting for async operations from Methods wi...

Scripting

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Nov 27, 2019

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Version/s: 2019.2.13f1, 2019.3, 2020.1, 2020.1.0a5

Reproduction steps: 1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder... Read more

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