Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.4
2018.4.10f1
2019.2
2019.3
Issue ID
1190328
Regression
No
Prefabs that depend on scripts that are a part of asmdefs with define constraints don't automatically reimport
To reproduce:
1) Open the attached project
2) Click on TestAssembly/SomeScript and notice it says "No MonoBehaviour scripts in the file..."
3) Click on SomeScriptPrefab and notice that it says the "Prefab has missing scripts"
4) Go to PlayerSettings and set the define ENABLE_ASSEMBLY; Scripts will recompile
5) Reselect SomeScriptPrefab when recompiling ends
Actual: Notice that the "Object Reference" points to nothing
6) Reimport SomeScriptPrefab
Expected: SomeScriptPrefab now points to the correct reference
Reproduced in 2018.4.9f1, 2019.2.0b1, 2020.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment