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A warning is thrown in the Console window when a non-MonoBehaviour scrip...
How to reproduce:1. Create and open a new project2. Drag and drop the attached 'Transform.cs' script into the Project window3. Obser... Read more
BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce:1. Open attached project ("case_1185125.zip")2. Press Play3. Observe Console Expected result: No errors are thrownActua... Read more
LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce:1. Download and open the submitted project2. Drag the GameObject from the scene to the project window to create a P... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
'Serialization depth limit 7 exceeded...' warning is thrown when declari...
How to reproduce:1. Open user's attached project and 'SampleScene' scene2. In Console window inspect thrown warning Expected result:... Read more
Recompilation is not triggered when projectsettings.asset file changes w...
To reproduce: 1. Download attached "Project.zip" project and open in Unity2. Check the value in PlayerSettings > Player > Scri... Read more
DLLNotFoundException is thrown when trying to access a DLL located in th...
How to reproduce:1. Open the attached project ("case_1172323-DLLTest.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode ... Read more
DllImports get stuck in error loop when a combination of static construc...
How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more
An application listens on a random port when using an HttpListener on Wi...
How to reproduce:1. Build and run the user attached project2. Insert "http://127.0.0.1:12345/" into the text field3. Click on "Start... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled