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3
votes
Postponed

A warning is thrown in the Console window when a non-MonoBehaviour scrip...

Scripting

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce: 1. Create and open a new project 2. Drag and drop the attached 'Transform.cs' script into the Project window 3. Ob... Read more

0
votes
Won't Fix

BadImageFormatException is thrown when calling GetCustomAttributes on ce...

Scripting

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open attached project "StackTraceBR.zip" 2. Make sure the Profiler window is open and only GarbageCollector graph i... Read more

0
votes
Not Reproducible

Prefab Instance with a broken Prefab connection is created when Prefab w...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Download and open the submitted project 2. Drag the GameObject from the scene to the project window to create a... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more

1
votes
By Design

'Serialization depth limit 7 exceeded...' warning is thrown when declari...

Scripting

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user's attached project and 'SampleScene' scene 2. In Console window inspect thrown warning Expected resu... Read more

0
votes
Fixed

Recompilation is not triggered when projectsettings.asset file changes w...

Scripting

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "Project.zip" project and open in Unity 2. Check the value in PlayerSettings > Player > Scriptin... Read more

1
votes
Fixed

DLLNotFoundException is thrown when trying to access a DLL located in th...

Scripting

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Jul 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1172323-DLLTest.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mo... Read more

1
votes
Fixed

DllImports get stuck in error loop when a combination of static construc...

Scripting

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip") 2. After the project is opened, ... Read more

1
votes
Won't Fix

An application listens on a random port when using an HttpListener on Wi...

Scripting

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build and run the user attached project 2. Insert "http://127.0.0.1:12345/" into the text field 3. Click on "S... Read more

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