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Assembly Definition file icon changes to generic text after file creation
When creating a new Assembly Definition file, the correct icon shows but reverts back to generic text icon after being generated. T... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it: 1. Open the project "case_1346253.zip" from Google Drive link 2. Load Assets > "Scenes" > "MGUI_Issue" Scene 3.... Read more
IEnumerator stops working when adding a Graphic component to a gameObjec...
To reproduce: 1. Open attached Unity project "layoutbug.zip" 2. Open scene "Bug" 3. Go into Play Mode Expected result: IEnumerator ... Read more
AddComponent<>() high GC usage
Each call of AddComponent<>() function invokes AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion and AttributeHelperE... Read more
Editor crashes in FindRelativeTransformWithPath on entering Play mode, w...
To reproduce: 1. Open the project, attached by tester (scriptCrash.zip) 2. Open "2D" scene 3. Add HealthBarUI.cs script to Cube gam... Read more
Editor crash when size of the List was set to 0 in the instance of a pre...
How to reproduce: 1. Open attached project "subclass selector.zip" 2. Open "non-zerosizeList" scene 3. Set "Foo List" size value in ... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce: 1. Open the attached project 2. Open scene cc#1 3. Enter play mode Expected result: Error: "INTERNALL_CALL_Int... Read more
Creating object inside monoBehaviour causes editor to crash
Steps to reproduce: 1. Download 915608_repro.zip and open "new" scene 2. Enter play mode Expected results: Editor should have pause... Read more
WaitForEndOfFrame() doesn't execute in batchmode on built project
To reproduce: 1. Download attached project "Break My Routine.zip" and open in Unity 2. Open "Start Routine" scene 3. Enter to Play ... Read more
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