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0
votes
Duplicate

Editor Crashes while playing if Prefab is not assigned to SpawningPool i...

Scripting

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Jan 22, 2018

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Version/s: 2018.1.0a6, 2018.1.0b4

Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce:1. Create a new p... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes scripting_icall_string_to_utf8 when deleting ...

Scripting

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Aug 06, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Create a new Unity project2. Change the Scripting Runtime Version to .NET 4.6 Equivalent (Project Setting -&gt... Read more

1
votes
Postponed

AddComponent<>() high GC usage

Scripting

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May 17, 2017

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Version/s: 2017.1.0b2

Each call of AddComponent&lt;&gt;() function invokesAttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion andAttributeHel... Read more

0
votes
Fixed

Editor freezes when downgrading from .NET 4.6 to 3.5 and selecting to re...

Scripting

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May 16, 2017

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Version/s: 2017.1.0b4

Reproduction steps:1. Create new project.2. Edit -&gt; Preferences -&gt; Cache server and set it to Local3. Change Scripting runtime... Read more

0
votes
Fixed

Unable to create instances of emitted ScriptableObject types

Scripting

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Apr 26, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more

0
votes
Fixed

Child script gets disabled if parent gameObject adds Rect Transform comp...

Scripting

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May 17, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "CoroutineTest.zip"2. Open "Test" scene3. Go into Play Mode Expected result: "CoroutineT... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

0
votes
By Design

JsonUtility.FromJson(string) throws a JSON parse error when string conta...

Scripting

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Mar 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

1. Open the attached project from "2019_1_JsonUtility.zip"2. Open and Play the "SampleScene" Expected: JsonUtility.FromJson() correc... Read more

0
votes
Won't Fix

PlayerSettings.renderingPath is marked obsolete with incorrect information

Scripting

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Jan 13, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Create new project in Unity2. Create new C# script and open it3. Write into it "PlayerSettings.renderingPath"4... Read more

0
votes
Won't Fix

[Mac][Scripting] Unity crashes when entering Play Mode

Scripting

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Dec 11, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open "Maze generator.zip" project2. Open "MazeTest" scene3. Enter and Exit Play mode until the Editor crashes... Read more