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3
votes
Fixed

[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown

Scripting

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more

1
votes
Won't Fix

[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...

Scripting

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Apr 19, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more

0
votes
Fixed

ConcurrentQueuetype is defined multiple times when user's libs defines it

Scripting

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more

0
votes
Fixed

"IActiveBuildTargetChanged" tries to create abstract class instead of de...

Scripting

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Apr 15, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip). 2. Open Build Settings 3. Switch active buil... Read more

0
votes
Fixed

UnityEngine.UI missing reference errors are thrown when reimporting assets

Scripting

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Aug 01, 2019

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Version/s: 2019.1.12f1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more

0
votes
Fixed

TypeLoadException is thrown during Play Mode when different versions of ...

Scripting

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Nov 05, 2021

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Version/s: 2019.4.17f1, 2019.4.28f1

Steps to reproduce: 1. Open the project in the attached "project_zipup.zip" 2. Open Assets > Sample > Scene > ServiceTest Scene 3. E... Read more

0
votes
Won't Fix

IDbCommand ExecuteNonQuery method rapidly allocates memory

Scripting

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Nov 24, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more

1
votes
Won't Fix

in OnDestoy(), transform.position returns local position if an object is...

Scripting

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Apr 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open user attached project ("RoadBuilder") 2. Create a cube and make it child of the terrain 3. Add attached ... Read more

0
votes
Fixed

[RuntimeUpgrade][Mono] Building iOS project with Mono scripting backend ...

Scripting

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Apr 21, 2017

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Version/s: 2017.1.0a5

Steps to reproduce: 1. Open empty project 2. Switch to iOS platform 3. Change 'Scripting Backend' to 'Mono' 4. Change 'Scripting Ru... Read more

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