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[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more
ConcurrentQueuetype is defined multiple times when user's libs defines it
Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more
"IActiveBuildTargetChanged" tries to create abstract class instead of de...
Reproduction steps: 1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip). 2. Open Build Settings 3. Switch active buil... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more
TypeLoadException is thrown during Play Mode when different versions of ...
Steps to reproduce: 1. Open the project in the attached "project_zipup.zip" 2. Open Assets > Sample > Scene > ServiceTest Scene 3. E... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more
in OnDestoy(), transform.position returns local position if an object is...
Steps to reproduce: 1. Open user attached project ("RoadBuilder") 2. Create a cube and make it child of the terrain 3. Add attached ... Read more
[RuntimeUpgrade][Mono] Building iOS project with Mono scripting backend ...
Steps to reproduce: 1. Open empty project 2. Switch to iOS platform 3. Change 'Scripting Backend' to 'Mono' 4. Change 'Scripting Ru... Read more
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