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OrderBy function called in 'MenuService.cs' instead of ThenBy
Calling OrderBy on the results of a call to OrderBy introduces a new primary ordering that ignores the previously established orderi... Read more
Mono crash when Fallback handler fails to load a specific libraries
To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more
ConcurrentQueuetype is defined multiple times when user's libs defines it
Reproduction steps:1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined onc... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more
Issues with `Lazy<T>` and `Task<T>` when runtime is “Experimental (.NET ...
Reproduction steps:1. Open project attached (LazyTask.zip).2. Open scene "Main".3. Press play. Expected result: Editor will enter pl... Read more
When using Conditional Attribute, string is not shown in the console
Reproduction steps:1. Open the attached project;2. Open myscene.unity scene;3. Enter a play mode; Expected results: there should be ... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce:1. Open attached project "defineMissing 2019.zip"2. Open "Window" -> "General" -> "Test Runner"3. In "Test Ru... Read more
The script cannot be loaded in the Inspector when a namespace is declare...
How to reproduce:1. Open attached Unity project "Client"2. Select Assets --> Prefabs --> Board --> BoardView prefab in the ... Read more
PackedMemorySnapshot: Leading period symbol in Typename
How to reproduce:1. Download and open attached project2. Click Main menu > BugReport > Open TestCode Window3. Click Capture Me... Read more
Attaching a script to an object and then deleting it causes the script c...
To reproduce:1. Open attached Unity project "Betatests.zip"2. Attach "deletethis" script to a GameObject3. Delete "deletethis" scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant buffers are redundantly uploaded when consecutive compute dispatches are executed on DirectX11
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
- Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers throws errors in the Console window
- "State comes from an incompatible keyword space" error when clicking on a shader