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Fixed in 2022.2.0a3
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a17
Votes
0
Found in
2022.2.0a8
2023.1.0a11
Issue ID
UUM-14454
Regression
Yes
Can't add a Script to a GameObject when the Script contains 2 partial classes in the same file
Reproduction steps:
- Open the attached project
- Drag the “/Assets/PartialClass.cs” from the Project window onto any GameIbject in the Hierarchy window
- Observe
Expected result: The Script is added as a Component to the GameObject
Actual result: “Can’t add script” error window pops up
Reproducible with: 2022.2.0a5, 2022.2.0b8, 2023.1.11f1
Not reproducible with: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0a4
Reproducible on: M1 MacOS 12.4 (21F79), Windows 10 (21H2)
Notes:
- This happens when a single Script file contains 2 partial classes and one of them inherits from MonoBehavior, if you split these 2 partial classes into 2 separate Script files with one partial class each, it works as expected
- The issue is reproducible on both Intel and Apple Silicon Editors on M1 Mac
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Resolution Note (fix version 2022.2):
Issue has been fixed and has landed in 2022.2