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0
votes
Not Reproducible

GetManagerFromContext: pointer to object of manager 'MonoManager' is NUL...

Scripting

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Jun 21, 2018

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Version/s: 2018.1.0a1, 2018.1.3f1

How to reproduce:1. Open cmd2. Type: "C:\Program Files\2018.1\2018.1.6f1_57cc34175ccf\Editor\Unity.exe" -batchmode -createProject "C... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

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Jan 19, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “ReferenceTest.zip” Unity project2. Open “Main” scene3. Select “References” object in Hierarchy4... Read more

0
votes
Fixed

[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build

Scripting

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Aug 14, 2018

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Version/s: 2018.2.3f1

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more

0
votes
Fixed

Error "APIUpdater encountered some issues..." appear when using script u...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more

0
votes
Fixed

Issues with `Lazy<T>` and `Task<T>` when runtime is “Experimental (.NET ...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (LazyTask.zip).2. Open scene "Main".3. Press play. Expected result: Editor will enter pl... Read more

0
votes
By Design

When using Conditional Attribute, string is not shown in the console

Scripting

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Apr 18, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the attached project;2. Open myscene.unity scene;3. Enter a play mode; Expected results: there should be ... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

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Mar 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -&gt; Build Settings3. Make sure Architecture is set to x86 (the... Read more

1
votes
Won't Fix

[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...

Scripting

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Sep 05, 2018

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Version/s: 2018.2.6f1

Steps to reproduce:1. Open user attached project2. Build &amp; Run on Android device3. Observe that running a logcat signal 7 (SIGBU... Read more

0
votes
Not Reproducible

.dll file, defining constrains (might only be unity dlls) causes "StackO...

Scripting

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Sep 08, 2019

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Version/s: 2019.3, 2019.3.0b3, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install)3. Notice "S... Read more

0
votes
Duplicate

[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...

Scripting

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Jul 31, 2018

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Version/s: 2018.1.9f1

Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more

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