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LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce:1. Open the attached project ("ABC.zip")2. Open the Profiler and start recording3. Enter Play mode and press "L" on... Read more
Editor crash on (mono-2.0-bdwgc) "do_mono_metadata_type_equal" when play...
Steps to reproduce:1. Open user's attached project2. Open scene "Voxel Volume Testing"3. Press Play4. Observe the crash (If the edit... Read more
Stack overflow error is thrown when building project with F# assemblies
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a Standalone build (File->Build Settings->B... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce:1. Open attached project2. Exit the project Actual result: Unity editor crashes on exitExpected result: Unity editor sh... Read more
Unity compiler ignores -reference alias in .rsp files
Reproduction steps:1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up witho... Read more
Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors- Set your default code editor in Unity's Preferences to Xamarin Stud... Read more
Editor crashes when calling DestroyImmediate(gameObject) in Awake during...
It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attache... Read more
Running complex procedural geometry crashes unity after few chunks were ...
Steps to reproduce:1. Open attached project2. Open "SandBox" map3. Play the scene Expected result: the game should not crash after f... Read more
Transform Component displays Z-Axis and X-Axis values changing when Tran...
Steps to reproduce:1. Open users attached project "OccultVoxel.zip"2. Navigate to Project -> Assets -> Scenes and open "TestSc... Read more
Integers near their max value become negative when used in [Range (0, in...
How to reproduce:1. Open attached project "MaxValueBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant buffers are redundantly uploaded when consecutive compute dispatches are executed on DirectX11
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
- Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers throws errors in the Console window
- "State comes from an incompatible keyword space" error when clicking on a shader