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0
votes
Fixed

"IActiveBuildTargetChanged" tries to create abstract class instead of de...

Scripting

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Apr 15, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip).2. Open Build Settings3. Switch active build-t... Read more

0
votes
Fixed

Gradient.Evaluate returns wrong color value

Scripting

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Mar 07, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open attached project.2. Open and Play "Main" scene.3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.000) i... Read more

0
votes
Fixed

Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

0
votes
Won't Fix

System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...

Scripting

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Oct 08, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0b4, 2021.1, 2021.2

How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more

0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

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Nov 01, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test&gt;Test BinaryReader to Span Expected result: No ... Read more

0
votes
Won't Fix

Variant interface type assignment doesn't correctly convert when using m...

Scripting

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Nov 30, 2017

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Version/s: 5.6.3p3

To reproduce:1. Open user's attached project2. Go to Window -&gt; Test Runner3. In Test Runner window, press Run All4. Observe Expec... Read more

0
votes
Duplicate

Mono crash when Fallback handler fails to load a specific libraries

Scripting

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Jun 14, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more

0
votes
Fixed

ConcurrentQueuetype is defined multiple times when user's libs defines it

Scripting

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined onc... Read more

0
votes
Fixed

Unity crashes in <StopCoroutineFromEnumeratorManaged> because of the fun...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click on "Helper" -&gt; "State Sequen... Read more

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