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[MacOS] Assertion failure when opening drop-down Menu item with multiple...
Steps to reproduce: 1. Open Project "NSMenuItem_Bug" 2. Click on the red node labeled "Apartment" in the "Dialogue" Window 3. In t... Read more
Gradient.Evaluate returns wrong color value
To reproduce: 1. Open attached project. 2. Open and Play "Main" scene. 3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.00... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce: 1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed. 2. No errors, it's p... Read more
API updater fails to update all instances of obsolete types after packag...
Steps to reproduce: 1. Create a new Unity project 2. Import Advertisement package (com.unity.ads 4.1.0) 3. Import any other package ... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce: 1. Open user's attached "AsmDefCompilation" project 2. Right-click on "needle.Analysis.Compilation.asmdef" (found ... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce: 1. Open attached project "case_1308575_gameobject.zip" 2. Open "SampleScene" scene 3. Select "Test" GameObject in ... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce: 1. Open the attached project (netHTML.zip) 2. Make sure that .NET 4.6 backend is selected 3. Observe the error i... Read more
GameObject isn't specified when "SendMessage cannot be called during Awa...
How to reproduce: 1. Open the attached project 2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset) 3. In t... Read more
Coverage API includes 0xFEEFEE sequence point
Steps to reproduce: 1. Open "sequence-points-issue.zip" project 2. Once project opens, reimport Assets/DataLayer/ISSUE.cs script or... Read more
Unity crashes in <StopCoroutineFromEnumeratorManaged> because of the fun...
Reproduction steps: 1. Open the attached project; 2. Open the scene "test"; 3. Enter Play mode; 4. Click on "Helper" -> "State Seque... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method