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2
votes
Won't Fix

Scriptable Objects' awake runs only once per Editor session

Scripting

-

Jul 31, 2017

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Version/s: 5.5.2p1

Steps to reproduce:1. Download and open the attached project2. Open scene "TestSOMessages"3. Enter Playmode4. Exit Playmode5. Enter ... Read more

0
votes
Won't Fix

IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...

Scripting

-

Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.20f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version)2. Enter the Play Mode3. Observe... Read more

0
votes
Fixed

Gradient.Evaluate returns wrong color value

Scripting

-

Mar 07, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open attached project.2. Open and Play "Main" scene.3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.000) i... Read more

0
votes
Fixed

Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...

Scripting

-

Mar 09, 2017

-

Version/s: 5.5.2f1

To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more

0
votes
Fixed

Constructors called twice on ScriptableObjects with custom attributes wh...

Scripting

-

Dec 27, 2018

-

Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project attached by the user2. Enter Play mode and observe the console Expected results: The Singleton ... Read more

1
votes
Fixed

Memory leak occurs when calling socket receive in thread during Play Mode

Scripting

-

Jan 14, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a18

How to reproduce:1. Open the "SampleScene" Scene in the attached "1211367.zip" project2. Open Profiler and click on the Memory Modul... Read more

2
votes
By Design

System.Net.Http library is missing in .NET 4.6 backend

Scripting

-

Jul 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open the attached project (netHTML.zip)2. Make sure that .NET 4.6 backend is selected3. Observe the error in t... Read more

0
votes
Not Reproducible

MonoManager ReloadAssembly crash when continuously recompiling scripts

Scripting

-

Aug 31, 2020

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Version/s: 2019.4.8f1, 2020.1, 2020.2

Reproduction steps:1. Open the user attached project from case case 12780062. Open Scene "Level1"3. Open SceneController.cs4. Contin... Read more

0
votes
Fixed

Color tags do not work when the string has more than one line

Scripting

-

Feb 14, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.5f1, 2023.1.0a19

Reproduction steps:1. Open the attached project “ColorLogBug”2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. O... Read more

0
votes
Fixed

Unity crashes in <StopCoroutineFromEnumeratorManaged> because of the fun...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click on "Helper" -&gt; "State Sequen... Read more

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