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[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL
How to reproduce: 1. Open the user-submitted project(Startup Delay Call Bug) 2. Check the Console window 3. Export NewBehaviourScrip... Read more
[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...
To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more
Crash on RendererScripting::UpdateGIMaterialsForRenderer when calling Up...
How to reproduce: 1. Open the attached project ('case-1310875.zip') 2. Open the 'SampleScene' Scene 3. Enter Play Mode Reproducible... Read more
DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce: 1. Open user's project 2. Play the scene 3. Type user: admin, password: admin and press Login A new scene should l... Read more
Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...
To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Press anywhere on newly opened custom edit... Read more
[Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors
1. What happened [Mono Runtime Upgrade] MonoDevelop on OS X produces lots of errors, like: '…/New Unity Project/CSC: Error CS0518: ... Read more
[Mono Runtime Upgrade] Android and Documentation installation fails on W...
1. What happened 'Android' and 'Documentation' installation fails on Windows 10. 2. How we can reproduce it using the example you a... Read more
Maya Binary file freezes the editor when importing it to the project
To reproduce: 1. Open any project 2. Try importing the attached Maya Binary file Expected: .mb file is imported into the project Ac... Read more
[.NET 4.6] System.Runtime.WindowsRuntime.dll and System.Runtime.InteropS...
Steps to reproduce: 1. Open user attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 3. Observe that both... Read more
Copyright symbol (©) causes INVALID_UTF8_STRING error when observing Sc...
To reproduce: 1. Open any project 2. Import my attached script (INVALID_UTF8_TEST.cs) 3. Select it in Project window 4. In Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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