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0
votes
Fixed

[API Updater] Internal error: Recursion detected while updating scripts ...

Scripting

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Dec 22, 2016

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Version/s: 5.6.0b3

Steps to reproduce: 1. Open attached project using Unity 5.6 2. API updater will ask to automatically update scripts, agree. 3. Aft... Read more

0
votes
Fixed

[Simulator] Wrong Screen.width/height values returned in OnEnable when r...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more

0
votes
By Design

OnApplicationPause is not called when a scene is loaded additively.

Scripting

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Oct 11, 2018

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Version/s:

Steps to Reproduce: - Open the attached project - Open Assets/Scenes/Scene1.unity - Press Play Expected: - OnApplicationPause is ca... Read more

2
votes
Fixed

Crash when using Dynamic Methods and a generic owner class on C# 4.x

Scripting

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Jul 31, 2018

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Version/s: 2017.2.0b2, 2018.2.0f2

How to reproduce: 1. Open the attached project 2. Open the "master" scene 3. Enter Play mode Expected result: Editor does not crash... Read more

0
votes
Fixed

ConcurrentQueuetype is defined multiple times when user's libs defines it

Scripting

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more

1
votes
Won't Fix

[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...

Scripting

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Apr 19, 2017

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Version/s: 2017.1.0b1

Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more

3
votes
Fixed

"VR* does not exist in the current context" error when building for Linux

Scripting

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Jan 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project 2. Go to build settings 3. Make sure that: 3.1. Platform is PC, Mac & Linux standal... Read more

0
votes
Fixed

One of the method overloads receiving generic interface with 2 types is ...

Scripting

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Jan 10, 2017

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Version/s: 5.5.0f3

To reproduce: Open attached project Expected: No errors come out in console Actual: The following error is thrown even though there... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more

0
votes
Fixed

Changes via Inspector are not saved to a .asmdef asset when it is marked...

Scripting

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Jun 12, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b11, 2020.2

How to reproduce: 1. Create and open a new project 2. Create a new assembly definition file in the Project Browser 3. Mark the file ... Read more

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