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[API Updater] Internal error: Recursion detected while updating scripts ...
Steps to reproduce: 1. Open attached project using Unity 5.6 2. API updater will ask to automatically update scripts, agree. 3. Aft... Read more
[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more
OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce: - Open the attached project - Open Assets/Scenes/Scene1.unity - Press Play Expected: - OnApplicationPause is ca... Read more
Crash when using Dynamic Methods and a generic owner class on C# 4.x
How to reproduce: 1. Open the attached project 2. Open the "master" scene 3. Enter Play mode Expected result: Editor does not crash... Read more
ConcurrentQueuetype is defined multiple times when user's libs defines it
Reproduction steps: 1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined o... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro: 1. Create new project; 2. Go to PlayerSettings window (Edit -> Project Settings -> Player); 3. Switch scripting runt... Read more
"VR* does not exist in the current context" error when building for Linux
Steps to reproduce: 1. Open the attached project 2. Go to build settings 3. Make sure that: 3.1. Platform is PC, Mac & Linux standal... Read more
One of the method overloads receiving generic interface with 2 types is ...
To reproduce: Open attached project Expected: No errors come out in console Actual: The following error is thrown even though there... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
Changes via Inspector are not saved to a .asmdef asset when it is marked...
How to reproduce: 1. Create and open a new project 2. Create a new assembly definition file in the Project Browser 3. Mark the file ... Read more
All about bugs
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