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worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps:1. Open attached project "Undo.zip"2. In Project window, open "Test.cs"3. Observe line 13 Expected result: Unity.... Read more
Unity Crashes at UnityEngine.Logger:GetString when Collider2D is declare...
Steps to reproduce:1. Download 919316_repro.zip2. Open "new" scene3. Enter play mode4. Editor crashes when circle and square collide... Read more
RequireComponent Attribute throws an error with UnityEngine.AI
"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object.It fai... Read more
Debug.logger is the fault autocomplete instead of .Log
To reproduce:1. Add new script to project2. Open script3. Type debug.lo( Actual result: Debug.Logger appearsExpected: Debug.Log appe... Read more
Missleading error message when the ScriptableObject is used with abstrac...
Reproduction steps:1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip);2. Go to the AssetMenu;3. Try to create a... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more
[Scripting] SystemLanguage.Language returns a different value from its p...
How to reproduce:1. Open user-submitted project (SystemLanguageBugReport)2. Create a new Language Package asset by clicking Assets &... Read more
Selection.objects doesn't select objects in the project window first column
How to reproduce:1. Open given Unity project2. Select Editor folder from Hierarchy in Project window3. Select Assets -> Create -&... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Position of an instantiated prefab is not correct in OnEnable
To reproduce: 1. Open the project, attached by the user (SampleInstantiateBug.rar)2 .Open the "TestScen" scene3. Enter Play mode4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled