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0
votes
Won't Fix

|| operator is not supported for define constraints in 2018.4 LTS

Scripting

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May 25, 2021

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Version/s: 2018.4, 2018.4.35f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the project in "PluginTesterProject2018.zip" 2. In the Project window select Assets/Plugins/Plugin Test ... Read more

0
votes
Fixed

Console messages show no path to assets in StateGroup when checking depe...

Scripting

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Nov 30, 2021

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Version/s: 2019.4.21f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the attached "bundle_dependencies_demo_project.zip" project 2. In the menu bar select Demo > Calculate Dep... Read more

0
votes
Fixed

Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...

Scripting

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Jun 09, 2021

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Version/s: 2021.1.9f1, 2021.1.11f1

How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and ... Read more

0
votes
Duplicate

Editor crashes when using C# 9.0 version function pointer

Scripting

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Apr 01, 2021

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Version/s: 2021.2, 2021.2.0a11

Steps to reproduce: 1. Download and open the user's project "Burst.Delegates.zip" 2. Open Packages/Burst.Delegates/CareBoo.Burst.Del... Read more

0
votes
By Design

Awake function called after OnEnable

Scripting

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Aug 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "temp.zip" 2. Open the SampleScene scene 3. Press the Play button 4. Open the Console... Read more

0
votes
Fixed

Compiler error CS0433 in Console when compiling using types from the Sys...

Scripting

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Sep 07, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce: 1. Open the user's attached "Study.zip" project 2. Observe the output in the Console Expected result: No compilat... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

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May 05, 2021

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce: 1. Open the attached project "NativeArray.zip" 2. Open SampleScene 3. Click Play Expected result: A IndexOutOfRan... Read more

0
votes
Fixed

GetScriptingDefineSymbolsForGroup always returns an array with one empty...

Scripting

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Jul 14, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the attached project "ScriptingDefineSymbolsTest.zip" 2. In the Menu bar click on Print Custom Defines ... Read more

0
votes
By Design

Variable values are not assigned when a Monobehaviour script has a const...

Scripting

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Nov 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Case_1383018" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Conso... Read more

0
votes
Active

Assigining an instance to 'managedReferenceValue' doesn't apply to all t...

Scripting

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May 07, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open the attached "1426045.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Select the "GameObje... Read more

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