Search Issue Tracker
Unity extensions are not yet initialized assertions at project opening
Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more
Wrong default value for array elements added in inspector
When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce: 1. Open the attached "RuntimeInitializeOnLoad.zip" project 2. Build and Run to Standalone 3. Close the Build 4. Op... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce: 1. Open the user's attached project "SmoothDampBugDemo" 2. Open the "SmoothDampTestScene" scene 3. Enter Play Mode... Read more
ScreenCapture.CaptureScreenshot not working when main display is bigger
Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more
Editor crashes when PropertyInfo.GetValue() is called for properties fro...
How to reproduce: 1. Open the user's attached "JsonGameObjectTesting.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
- Actions in UI Builder Preview mode are not fully reset after exiting the Preview mode