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13
votes
Not Reproducible

Unity extensions are not yet initialized assertions at project opening

Scripting

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more

11
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

-

Feb 08, 2016

-

Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

0
votes
Fixed

Scriptable Object loses references when New Sample Tile is created

Scripting

-

Oct 12, 2018

-

Version/s: 2018.1.0a1, 2018.3.0b5

How to reproduce: 1. Open user project (New Unity Project.zip) 2. Click Assets > Create > Sample Tile Actual results:Sprite Sample ... Read more

0
votes
Won't Fix

Quaternion == fails for zeroed values

Scripting

-

Dec 18, 2018

-

Version/s: 2018.3.0a10, 2018.3.0f2

How to reproduce: 1. Open attached project "testfail.zip" 2. Open Test Runner window, and press "Run All" 3. After the test complet... Read more

0
votes
By Design

"InvalidOperationException: Stack empty" error is thrown when reimporti...

Scripting

-

Nov 23, 2018

-

Version/s: 2018.3.0b9, 2018.3.0b11, 2019.1.0a1

Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

-

May 30, 2022

-

Version/s: 2021.3.29f1

How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more

0
votes
Won't Fix

Maya Binary file freezes the editor when importing it to the project

Scripting

-

Oct 16, 2018

-

Version/s: 2018.2.2f1

To reproduce: 1. Open any project 2. Try importing the attached Maya Binary file Expected: .mb file is imported into the project Ac... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

-

Oct 09, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

0
votes
Not Reproducible

Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity

Scripting

-

Dec 13, 2018

-

Version/s: 2018.3.0f2

To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more

0
votes
Fixed

If "Marshal.PtrToStructure()" raises an exception, the Editor crashes

Scripting

-

Dec 04, 2018

-

Version/s: 2017.3.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MarshallingSample.zip" project 2. Enter Playmode Expected Result: Playmode enters successfully Actual... Read more

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