Search Issue Tracker

0
votes
By Design

[Scripting] UnityEvent() has multiple methods that are not working

Scripting

-

Oct 23, 2017

-

Version/s: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it2. Download attached script "UnityEventCountTest.cs" and attach it to p... Read more

0
votes
Not Reproducible

Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity

Scripting

-

Dec 13, 2018

-

Version/s: 2018.3.0f2

To reproduce:1. Open attached project2. Exit the project Actual result: Unity editor crashes on exitExpected result: Unity editor sh... Read more

0
votes
Fixed

Does not stop coroutine when it throws exception in MoveNext at first frame

Scripting

-

Jun 20, 2016

-

Version/s: 5.4.0b21

Steps to reproduce:1. Open attached project ("coroutines.zip")2. Open "Main" scene3. Run the project4. Press "Run Invalid Coroutine"... Read more

0
votes
Fixed

Building for WebGL fails due to UnusedBytecodeStripper2 with 'subset .NET'

Scripting

-

Jun 15, 2016

-

Version/s: 5.4.0b22

Steps to reproduce:1. open attached project2. build for WebGL - fails and throws 2errorsError: UnusedBytecodeStripper2.exe did not r... Read more

2
votes
By Design

OnApplicationPause(false) is called when the game was not paused before

Scripting

-

Jun 16, 2016

-

Version/s: 5.4.0b21

Reproduction steps:1. Open attached project2. Open "Scene1"3. Play the scene4. Notice that "False" is called in the console OnApplic... Read more

2
votes
Fixed

UnityException and ArgumentException errors are thrown when UI Toolkit i...

Scripting

-

Aug 08, 2020

-

Version/s: 2020.2.0a18, 2020.2.0a19

How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more

0
votes
Fixed

AddComponent's general performance is worse in 2020.3 and above when com...

Scripting

-

Dec 09, 2021

-

Version/s: 2020.3, 2020.3.21f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "AddComponent_2019.4.23.zip"2. Switch the platform target to Android, and enable Dev... Read more

0
votes
Fixed

WaitForEndOfFrame() doesn't execute in batchmode on built project

Scripting

-

May 23, 2017

-

Version/s: 5.6.1p1

To reproduce: 1. Download attached project "Break My Routine.zip" and open in Unity2. Open "Start Routine" scene3. Enter to Play mod... Read more

0
votes
By Design

GameObjects could not be referenced in the Inspector when there is a cla...

Scripting

-

Jan 23, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more

0
votes
Won't Fix

When multiple Scriptable objects are defined in one file, references are...

Scripting

-

Aug 22, 2016

-

Version/s: 5.3.5f1

1. Open project user attached in responded message2. Create My Object 1 using Assets -> Create menu3. Restart Unity.Notice that c... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.